🤖 AI Summary
Existing methods for dynamic scene reconstruction from monocular videos lack a unified spatiotemporal decomposition framework, leading to inefficient coupling between temporal optimization and spatial modeling. To address this limitation, this work proposes WorldTree, a novel framework that introduces a Temporal Partitioning Tree (TPT) for coarse-to-fine hierarchical temporal decomposition and designs a Spatial Ancestry Chain (SAC) to recursively model spatial structural inheritance. By jointly learning complementary spatial dynamics and motion-specific representations, WorldTree achieves decoupled yet unified 4D reconstruction. Experimental results on the NVIDIA-LS and DyCheck benchmarks demonstrate consistent improvements over state-of-the-art methods, with LPIPS metrics enhanced by 8.26% and 9.09%, respectively.
📝 Abstract
Dynamic reconstruction has achieved remarkable progress, but there remain challenges in monocular input for more practical applications. The prevailing works attempt to construct efficient motion representations, but lack a unified spatiotemporal decomposition framework, suffering from either holistic temporal optimization or coupled hierarchical spatial composition. To this end, we propose WorldTree, a unified framework comprising Temporal Partition Tree (TPT) that enables coarse-to-fine optimization based on the inheritance-based partition tree structure for hierarchical temporal decomposition, and Spatial Ancestral Chains (SAC) that recursively query ancestral hierarchical structure to provide complementary spatial dynamics while specializing motion representations across ancestral nodes. Experimental results on different datasets indicate that our proposed method achieves 8.26% improvement of LPIPS on NVIDIA-LS and 9.09% improvement of mLPIPS on DyCheck compared to the second-best method. Code: https://github.com/iCVTEAM/WorldTree.