Scaling Up Forest Vision with Synthetic Data

📅 2025-09-14
📈 Citations: 0
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🤖 AI Summary
Existing public 3D forest point cloud datasets are limited in scale and sparse in annotations, hindering robust single-tree segmentation and impeding quantitative assessment of ecosystem functions such as forest carbon sequestration. To address this, we propose a synthetic data generation pipeline integrating high-fidelity game-engine rendering with physics-based LiDAR simulation, producing a large-scale, diverse, and pixel-accurately annotated 3D forest synthetic dataset. We systematically demonstrate— for the first time—that physical realism, scene diversity, and dataset scale constitute the three critical factors enabling successful synthetic-data-driven single-tree segmentation. Pretraining deep learning models on our synthetic data enables fine-tuning on less than 0.1 hectare of real-world plot data to achieve segmentation accuracy comparable to models trained on full-scale real datasets, thereby substantially reducing field data acquisition and annotation costs.

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📝 Abstract
Accurate tree segmentation is a key step in extracting individual tree metrics from forest laser scans, and is essential to understanding ecosystem functions in carbon cycling and beyond. Over the past decade, tree segmentation algorithms have advanced rapidly due to developments in AI. However existing, public, 3D forest datasets are not large enough to build robust tree segmentation systems. Motivated by the success of synthetic data in other domains such as self-driving, we investigate whether similar approaches can help with tree segmentation. In place of expensive field data collection and annotation, we use synthetic data during pretraining, and then require only minimal, real forest plot annotation for fine-tuning. We have developed a new synthetic data generation pipeline to do this for forest vision tasks, integrating advances in game-engines with physics-based LiDAR simulation. As a result, we have produced a comprehensive, diverse, annotated 3D forest dataset on an unprecedented scale. Extensive experiments with a state-of-the-art tree segmentation algorithm and a popular real dataset show that our synthetic data can substantially reduce the need for labelled real data. After fine-tuning on just a single, real, forest plot of less than 0.1 hectare, the pretrained model achieves segmentations that are competitive with a model trained on the full scale real data. We have also identified critical factors for successful use of synthetic data: physics, diversity, and scale, paving the way for more robust 3D forest vision systems in the future. Our data generation pipeline and the resulting dataset are available at https://github.com/yihshe/CAMP3D.git.
Problem

Research questions and friction points this paper is trying to address.

Insufficient real 3D forest data for robust tree segmentation systems
High cost of field data collection and manual annotation requirements
Need to reduce labeled real data dependency for forest vision tasks
Innovation

Methods, ideas, or system contributions that make the work stand out.

Synthetic data generation pipeline for forests
Game-engines with physics-based LiDAR simulation
Pretraining with synthetic then fine-tuning real data
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