Merging Bodies, Dividing Conflict: Body-Swapping in Mixed Reality Increases Closeness Yet Weakens the Joint Simon Effect

📅 2025-09-11
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This study investigates how dyadic bodily swapping in mixed reality (MR) modulates the cognitive boundary between self and other. Method: We introduce the bodily swapping paradigm into MR for the first time, integrating motion capture with real-time virtual avatar mapping to implement an implicit measure based on the joint Simon task (JST). Contribution/Results: Bodily swapping significantly increased subjective interpersonal closeness and attenuated the joint Simon effect—indicating fusion of self- and other-representations into a unified “two-bodies-one-agent” perceptual system. These findings challenge conventional models of collaborative cognition and provide novel theoretical foundations and technical pathways for designing empathy-enhancing interventions, socially grounded learning environments, and immersive collaborative interfaces.

Technology Category

Application Category

📝 Abstract
Mixed Reality (MR) presents novel opportunities to investigate how individuals perceive themselves and others during shared, augmented experiences within a common physical environment. Previous research has demonstrated that users can embody avatars in MR, temporarily extending their sense of self. However, there has been limited exploration of body-swapping, a condition in which two individuals simultaneously inhabit each other's avatars, and its potential effects on social interaction in immersive environments. To address this gap, we adapted the Joint Simon Task (JST), a well-established implicit paradigm, to examine how body-swapping influences the cognitive and perceptual boundaries between self and other. Our results indicate that body-swapping led participants to experience themselves and their partner as functioning like a single, unified system, as in two bodies operating as one agent. This suggests possible cognitive and perceptual changes that go beyond simple collaboration. Our findings have significant implications for the design of MR systems intended to support collaboration, empathy, social learning, and therapeutic interventions through shared embodiment.
Problem

Research questions and friction points this paper is trying to address.

Examining body-swapping effects on self-other boundaries in MR
Investigating cognitive changes during shared avatar embodiment
Exploring how body-swapping alters social interaction dynamics
Innovation

Methods, ideas, or system contributions that make the work stand out.

Adapted Joint Simon Task paradigm
Implemented mutual avatar embodiment system
Measured cognitive unification through body-swapping
🔎 Similar Papers
No similar papers found.