X-Part: high fidelity and structure coherent shape decomposition

📅 2025-09-10
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Existing part-level 3D shape decomposition methods suffer from limited controllability and insufficient semantic plausibility, hindering downstream applications such as retopology, UV mapping, and 3D printing. To address this, we propose a novel interactive part generation paradigm guided by axis-aligned bounding boxes (AABBs): leveraging AABBs as spatial prompting cues, integrating point-wise semantic feature encoding, and incorporating structural consistency optimization to achieve fine-grained decomposition that is semantically coherent, geometrically faithful, and topologically consistent. Our method unifies prompt-driven generative modeling with editable user interaction, enabling intuitive, precise control over part geometry and semantics. Evaluated on standard benchmarks, it achieves state-of-the-art performance in part-level shape generation, with outputs demonstrating production-grade quality and practical usability. To foster reproducibility and further research, we will publicly release the source code.

Technology Category

Application Category

📝 Abstract
Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods often lack sufficient controllability and suffer from poor semantically meaningful decomposition. To this end, we introduce X-Part, a controllable generative model designed to decompose a holistic 3D object into semantically meaningful and structurally coherent parts with high geometric fidelity. X-Part exploits the bounding box as prompts for the part generation and injects point-wise semantic features for meaningful decomposition. Furthermore, we design an editable pipeline for interactive part generation. Extensive experimental results show that X-Part achieves state-of-the-art performance in part-level shape generation. This work establishes a new paradigm for creating production-ready, editable, and structurally sound 3D assets. Codes will be released for public research.
Problem

Research questions and friction points this paper is trying to address.

Generating 3D shapes with semantically meaningful part decomposition
Achieving high geometric fidelity in part-level shape generation
Providing controllable and editable 3D part generation pipeline
Innovation

Methods, ideas, or system contributions that make the work stand out.

Controllable generative model for 3D part decomposition
Uses bounding box prompts and semantic feature injection
Editable pipeline enabling interactive part generation
🔎 Similar Papers
No similar papers found.
X
Xinhao Yan
Tencent Hunyuan, ShanghaiTech
Jiachen Xu
Jiachen Xu
University of Vienna
Brain-Computer InterfaceRiemannian GeometryMachine Learning
Y
Yang Li
Tencent Hunyuan
C
Changfeng Ma
Tencent Hunyuan, NJU
Y
Yunhan Yang
Tencent Hunyuan, HKU
C
Chunshi Wang
Tencent Hunyuan, ZJU
Zibo Zhao
Zibo Zhao
Hunyuan, Tencent; ShanghaiTech
Zeqiang Lai
Zeqiang Lai
CUHK | Tencent | BIT
Low Level VisionGenerated ModelsProximal Algorithm
Yunfei Zhao
Yunfei Zhao
Peking University
intelligent programcode generationcode representation
Z
Zhuo Chen
Tencent Hunyuan
C
Chunchao Guo
Tencent Hunyuan