🤖 AI Summary
This study addresses the lack of systematic, quantitative analysis of video game music (VGM) within role-playing game (RPG) subgenres, which has hindered understanding of how musical features relate to narrative or gameplay mechanics. For the first time, music information retrieval (MIR) techniques are systematically applied to analyze VGM across three RPG subgenres. By extracting quantifiable audio features and employing statistical methods, the research establishes empirical links between musical characteristics and subgenre semantics. The findings successfully identify several audio features significantly associated with specific RPG subgenres, offering data-driven evidence for how VGM contributes to and supports game narrative and interactive mechanisms.
📝 Abstract
Video game music (VGM) is often studied under the same lens as film music, which largely focuses on its theoretical functionality with relation to the identified genres of the media. However, till date, we are unaware of any systematic approach that analyzes the quantifiable musical features in VGM across several identified game genres. Therefore, we extracted musical features from VGM in games from three sub-genres of Role-Playing Games (RPG), and then hypothesized how different musical features are correlated to the perceptions and portrayals of each genre. This observed correlation may be used to further suggest such features are relevant to the expected storytelling elements or play mechanics associated with the sub-genre.