R3D: Quantitative 3D Spatial Reasoning for Egocentric Wearables

📅 2026-07-02
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing benchmarks struggle to effectively evaluate the quantitative 3D spatial reasoning capabilities of wearable devices under natural first-person RGB-D video settings. To address this gap, this work introduces R3D-Bench—the first multi-task quantitative 3D spatial question-answering benchmark tailored for such scenarios—and proposes a model-agnostic R3D reasoning framework. The framework reconstructs 3D object representations via instance segmentation and depth lifting, then supplies structured spatial information to large language models (e.g., Qwen3-VL 235B) through eight composable spatial tools, thereby avoiding direct embedding of raw 3D data. Experimental results demonstrate that R3D achieves an average relative accuracy of 73.5% on this benchmark, significantly outperforming depth-aware (61.9%) and RGB-only (46.5%) baselines.
📝 Abstract
Quantitative 3D spatial reasoning from egocentric RGB-D video is a critical capability for next-generation wearable assistants. Yet existing benchmarks do not reflect the challenges of handling (1) natural egocentric video, (2) posed RGB-D video inputs, and (3) challenging quantitative 3D spatial reasoning Q&A. To fill this gap, we introduce R3D-Bench (Reasoning in 3D), a benchmark of 3,033 quantitative spatial reasoning questions across 15 types -- spanning multiple-choice, distance-based, and volumetric reasoning questions -- built on top of 57 egocentric video sequences from Aria Digital Twin. To set a strong baseline on this dataset, we introduce R3D, a model-agnostic spatial tool-calling framework. In contrast to existing approaches that directly embed 3D information into the model's input representation, R3D constructs a 3D scene from video using segmentation and depth-lifted object representations. It provides this information to an LLM through eight composable spatial tools. On R3D-Bench, R3D with Qwen3-VL 235B achieves 73.5% mean relative accuracy, substantially outperforming the best depth-enabled baseline (CuTR+Tools, 61.9%) and the best RGB-only baseline (Gemini 3 Flash, 46.5%).
Problem

Research questions and friction points this paper is trying to address.

egocentric video
RGB-D
3D spatial reasoning
quantitative reasoning
wearable assistants
Innovation

Methods, ideas, or system contributions that make the work stand out.

3D spatial reasoning
egocentric RGB-D video
model-agnostic framework
spatial tool-calling
quantitative QA benchmark
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