Gendered Pixels: Exploring Gender Differences in Computer-Mediated Self-Presentation among Douyu Live Streamers

📅 2026-07-02
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🤖 AI Summary
This study investigates how male and female streamers on live-streaming platforms differentially employ computer-mediated communication (CMC) tools—such as camera usage, beauty filters, and title design—in their self-presentation, and how these practices influence revenue generation and audience engagement. Grounded in gender role theory and the CMC framework, the research analyzes 94,227 live streams from 867 streamers on Douyu, employing quantitative modeling and comparative analysis. Findings reveal that female streamers use visual enhancement tools more frequently than their male counterparts; however, the positive impact of camera usage on income and viewer engagement is significantly weaker for women. This asymmetry underscores how technological practices are shaped by gendered expectations and demonstrates a non-uniform interaction between gender and technology in shaping economic outcomes.
📝 Abstract
Live streaming platforms, as computer-mediated communication (CMC) systems, provide streamers with a range of tools, such as webcams, beauty filters, and stream titles, to shape their online personas in ways that either conform to or deviate from viewers' expectations. Drawing on gender role and CMC theories, this study examines how streamers leverage CMC self-presentation tools to fulfill gender role expectations and their associated live streaming outcomes. Analyzing data collected from 867 streamers and 94,227 streams on Douyu, a popular Chinese live streaming platform, we find that although both female and male streamers make extensive use of CMC tools, female streamers are more likely to employ visual strategies, such as webcams and beauty filters, than male streamers. We further find that although different tools have varying associations on streamers' earnings and audience engagement, the benefits of webcam use are weaker for female than for male streamers. These findings underscore the complex interplay between gender roles and technology use in the live streaming domain.
Problem

Research questions and friction points this paper is trying to address.

gender differences
computer-mediated communication
self-presentation
live streaming
gender roles
Innovation

Methods, ideas, or system contributions that make the work stand out.

gendered self-presentation
computer-mediated communication
live streaming
beauty filters
audience engagement
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