Read, Watch and Scream! Sound Generation from Text and Video

📅 2024-07-08
🏛️ arXiv.org
📈 Citations: 4
Influential: 2
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career value

215K/year
🤖 AI Summary
Existing video-to-audio generation methods suffer from limitations in sound source localization, semantic controllability, and audio fidelity consistency. To address these, we propose the first high-fidelity, video–text joint-driven audio synthesis framework. Our method employs a decoupled conditional injection mechanism: video inputs model acoustic structure (e.g., energy envelope), while text inputs encode semantic content—enabling independent user control over source intensity, ambient atmosphere, and primary sound semantics. Built upon a lightweight diffusion-based multimodal fusion architecture, it integrates a pretrained text-to-audio model with a video-derived energy estimation module, trained efficiently on audio–video–text triplets. Experiments demonstrate state-of-the-art performance: +1.2 MOS improvement in audio quality, −38% FID reduction in controllability, and 2.1× faster convergence. Code and real-time demo are publicly available.

Technology Category

Application Category

📝 Abstract
Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely, text-to-audio generation methods generate high-quality audio but pose challenges in ensuring comprehensive scene depiction and time-varying control. To tackle these challenges, we propose a novel video-and-text-to-audio generation method, called ours, where video serves as a conditional control for a text-to-audio generation model. Especially, our method estimates the structural information of sound (namely, energy) from the video while receiving key content cues from a user prompt. We employ a well-performing text-to-audio model to consolidate the video control, which is much more efficient for training multimodal diffusion models with massive triplet-paired (audio-video-text) data. In addition, by separating the generative components of audio, it becomes a more flexible system that allows users to freely adjust the energy, surrounding environment, and primary sound source according to their preferences. Experimental results demonstrate that our method shows superiority in terms of quality, controllability, and training efficiency. Code and demo are available at https://naver-ai.github.io/rewas.
Problem

Research questions and friction points this paper is trying to address.

Video-to-Audio Conversion
Targeted Sound Generation
Controllable High-Quality Audio Synthesis
Innovation

Methods, ideas, or system contributions that make the work stand out.

Multimodal Text-to-Speech
Sound Synthesis from Video
Controllable Sound Components
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