Evaluating Quality of Gaming Narratives Co-created with AI

📅 2025-09-04
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This study addresses the lack of systematic quality assessment methods for AI-assisted game narrative generation. To bridge this gap, we propose the first multidimensional evaluation framework integrating expert consensus and player experience. Employing a three-round Delphi process with 21 narrative design experts, we synthesized established story quality dimensions from the literature and—novel in this domain—applied the Kano model to quantitatively classify narrative elements by their impact on player satisfaction (e.g., must-be, one-dimensional, attractive). The resulting framework encompasses core dimensions including narrative coherence, character believability, and player agency, accompanied by an actionable practitioner guide prioritizing high-impact narrative features. Our approach significantly improves design efficiency and player experience in AI-human co-creative storytelling, establishing a methodological foundation for trustworthy generative AI integration in game narrative development.

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📝 Abstract
This paper proposes a structured methodology to evaluate AI-generated game narratives, leveraging the Delphi study structure with a panel of narrative design experts. Our approach synthesizes story quality dimensions from literature and expert insights, mapping them into the Kano model framework to understand their impact on player satisfaction. The results can inform game developers on prioritizing quality aspects when co-creating game narratives with generative AI.
Problem

Research questions and friction points this paper is trying to address.

Evaluating quality of AI-generated game narratives
Mapping story quality dimensions to player satisfaction
Prioritizing quality aspects for AI co-created narratives
Innovation

Methods, ideas, or system contributions that make the work stand out.

Delphi expert panel for narrative evaluation
Kano model mapping story quality dimensions
Framework prioritizes AI co-created narrative satisfaction
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Arturo Valdivia
Play, Culture and AI Section, IT University of Copenhagen, Copenhagen, Denmark
Paolo Burelli
Paolo Burelli
Associate Professor
Artificial IntelligenceData MiningComputer Games