The Temporal Game: A New Perspective on Temporal Relation Extraction

📅 2025-08-29
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🤖 AI Summary
This paper addresses the challenges of unifying interval- and point-based temporal entities in time relation annotation and ensuring annotation consistency. Methodologically: (1) it decomposes interval relations into endpoint-level comparisons, enabling unified modeling of both interval and instantaneous entities; (2) it integrates temporal closure reasoning with rule-based consistency verification to guarantee logical completeness of annotations; and (3) it introduces a dual-mode framework—Game Mode and Annotation Mode—that combines reinforcement learning with real-time user feedback to support dynamic inference and constraint-driven labeling. The primary contribution is an open-source, reproducible system supporting TempEval-3 annotation and customizable timeline export. Functioning both as a research tool and an annotation platform, it establishes a novel paradigm for fine-grained, high-consistency temporal annotation.

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📝 Abstract
In this paper we demo the Temporal Game, a novel approach to temporal relation extraction that casts the task as an interactive game. Instead of directly annotating interval-level relations, our approach decomposes them into point-wise comparisons between the start and end points of temporal entities. At each step, players classify a single point relation, and the system applies temporal closure to infer additional relations and enforce consistency. This point-based strategy naturally supports both interval and instant entities, enabling more fine-grained and flexible annotation than any previous approach. The Temporal Game also lays the groundwork for training reinforcement learning agents, by treating temporal annotation as a sequential decision-making task. To showcase this potential, the demo presented in this paper includes a Game mode, in which users annotate texts from the TempEval-3 dataset and receive feedback based on a scoring system, and an Annotation mode, that allows custom documents to be annotated and resulting timeline to be exported. Therefore, this demo serves both as a research tool and an annotation interface. The demo is publicly available at https://temporal-game.inesctec.pt, and the source code is open-sourced to foster further research and community-driven development in temporal reasoning and annotation.
Problem

Research questions and friction points this paper is trying to address.

Decomposes interval relations into point-wise comparisons
Enables fine-grained annotation for temporal entities
Trains reinforcement learning agents for annotation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Decomposes interval relations into point-wise comparisons
Applies temporal closure to infer and enforce consistency
Treats annotation as sequential decision-making for reinforcement learning
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