Hierarchical 3D Scene Graph Construction and Belief-based Planning for Semantic Navigation

📅 2026-06-29
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the limitations of semantic navigation—namely, its reliance on partial observations, greedy decision-making, and poor efficiency over long distances—stemming from the absence of a structured global representation. To overcome these challenges, the authors propose a zero-shot navigation method based on a hierarchical 3D scene graph (HSG). The approach constructs a multi-granularity semantic topology online and, for the first time, employs HSG as an abstract global state representation. Integrated with a belief-driven hierarchical planning mechanism, it combines semantic priors with exploration evidence to simulate macro-actions and evaluate their long-term returns under limited visibility. Experiments in multiple high-fidelity simulation environments demonstrate that the method significantly outperforms current state-of-the-art approaches, achieving average improvements of 9.4% in success rate (SR) and 5.0% in success weighted by path length (SPL) on long-range tasks.
📝 Abstract
Semantic navigation is a fundamental task for embodied agents operating in unseen environments, requiring both semantic understanding and long-term decision-making. Recent foundation models have empowered agents with rich semantic priors for this task. However, without structured global representations, decision-making often falls back on local observations and greedy strategies, resulting in inefficient exploration and myopic behaviors, especially in long-distance navigation. To address these challenges, we propose a zero-shot semantic navigation framework. Our method incrementally maintains an online Hierarchical 3D Scene Graph (HSG) to form a multi-granular semantic topology over objects, zones, and regions, serving as a compact state abstraction for global planning. Building on this memory, we introduce a hierarchical belief-based planning framework that fuses semantic priors with exploration evidence on the HSG, and performs finite-horizon rollouts on an HSG-based simulator to explicitly estimate the long-term expected returns of candidate macro-actions. This enables globally consistent decisions and reduces redundant backtracking. Extensive experiments in high-fidelity simulation environments across multiple tasks and datasets demonstrate that our method outperforms existing state-of-the-art methods, particularly in long-distance scenarios, where our approach improves SR and SPL by an average of 9.4\% and 5.0\%, respectively.
Problem

Research questions and friction points this paper is trying to address.

semantic navigation
hierarchical scene graph
long-term planning
embodied agents
global representation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Hierarchical 3D Scene Graph
belief-based planning
semantic navigation
zero-shot
macro-action planning
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