MarkSplatter: Generalizable Watermarking for 3D Gaussian Splatting Model via Splatter Image Structure

📅 2025-08-31
📈 Citations: 0
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🤖 AI Summary
To address the lack of efficient, general-purpose watermarking schemes for 3D Gaussian Splatting (3DGS) models, this paper proposes the first fine-tuning-free, single-forward watermarking framework enabling both embedding and extraction. The method comprises two core innovations: (1) GaussianBridge, a novel mapping that transforms unstructured 3D Gaussian point clouds into splatter images amenable to neural processing; and (2) a Gaussian uncertainty-aware heatmap prediction module coupled with dense segmentation, enabling robust watermark extraction from small localized regions. The framework preserves rendering quality while allowing rapid, message-agnostic watermark embedding. Experimental results show near-perfect extraction accuracy (>99.5%) even under extremely low spatial coverage (<1%), significantly outperforming existing approaches that require per-message fine-tuning. This marks the first generalizable, lightweight watermarking solution for 3DGS, advancing copyright protection for emerging 3D generative models.

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📝 Abstract
The growing popularity of 3D Gaussian Splatting (3DGS) has intensified the need for effective copyright protection. Current 3DGS watermarking methods rely on computationally expensive fine-tuning procedures for each predefined message. We propose the first generalizable watermarking framework that enables efficient protection of Splatter Image-based 3DGS models through a single forward pass. We introduce GaussianBridge that transforms unstructured 3D Gaussians into Splatter Image format, enabling direct neural processing for arbitrary message embedding. To ensure imperceptibility, we design a Gaussian-Uncertainty-Perceptual heatmap prediction strategy for preserving visual quality. For robust message recovery, we develop a dense segmentation-based extraction mechanism that maintains reliable extraction even when watermarked objects occupy minimal regions in rendered views. Project page: https://kevinhuangxf.github.io/marksplatter.
Problem

Research questions and friction points this paper is trying to address.

Protecting copyright of 3D Gaussian Splatting models efficiently
Embedding watermarks without expensive per-message fine-tuning
Ensuring imperceptible yet robust watermark extraction
Innovation

Methods, ideas, or system contributions that make the work stand out.

Generalizable watermarking via single forward pass
GaussianBridge transforms Gaussians to Splatter Image
Dense segmentation-based extraction for robust recovery
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