How Can Haptic Feedback Assist People with Blind and Low Vision (BLV): A Systematic Literature Review

📅 2024-12-26
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This study addresses the limited real-world effectiveness of tactile assistive technologies for blind and low-vision (BLV) individuals. We conducted a systematic literature review of 132 HCI studies published between 2004 and 2024, implementing the first two-decade-scale structured analysis in this domain—following PRISMA guidelines and integrating thematic coding with cross-study comparison. Our analysis identifies three recurrent bottlenecks across key application scenarios—graph comprehension, navigation guidance, and educational training: (1) hardware constraints, (2) inadequate functional adaptation to user needs, and (3) absence of rigorous, inclusive user experience evaluation. We propose the “Three-Dimensional Effectiveness Limitation” framework to characterize these challenges. Key findings include optimal body locations for tactile feedback, empirically grounded modality-selection principles, and task-specific performance ceilings. We identify three critical research directions: wearable feedback paradigms, task-driven stimulation strategies, and inclusive, ecologically valid evaluation methodologies—providing an evidence-based design roadmap for high-utility tactile assistive systems.

Technology Category

Application Category

📝 Abstract
People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these tools -- including the optimal haptic feedback and on-body stimulation positions for different tasks along with their limitations -- remains poorly understood. Recognizing these gaps, we conducted a systematic literature review spanning two decades (2004-2024) to evaluate the development of haptic assistive tools within the HCI community. Our findings reveal that these tools are primarily used for understanding graphical information, providing guidance and navigation, and facilitating education and training, among other life and work tasks. We identified three main limitations: hardware limitations, functionality limitations, and UX and evaluation methods limitations. Based on these insights, we discuss potential research avenues and offer suggestions for enhancing the effectiveness of future haptic assistive technologies.
Problem

Research questions and friction points this paper is trying to address.

Tactile Feedback
Visual Impairment
Assistive Technology
Innovation

Methods, ideas, or system contributions that make the work stand out.

Tactile Assistance Devices
Visual Impairment
Haptic Feedback Optimization
🔎 Similar Papers
No similar papers found.