LabelGS: Label-Aware 3D Gaussian Splatting for 3D Scene Segmentation

📅 2025-08-27
📈 Citations: 0
Influential: 0
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🤖 AI Summary
While 3D Gaussian Splatting (3DGS) enables efficient rendering and high-fidelity scene reconstruction, it lacks native support for semantic segmentation, limiting its applicability in scene understanding tasks. To address this, we propose a label-aware 3DGS framework. Our method introduces: (1) cross-view consistent semantic masks and occlusion-aware primary Gaussian labeling to resolve label ambiguity and conflict; (2) a label propagation mechanism leveraging Gaussian projection filtering and 2D semantic priors; and (3) a stochastic region sampling strategy to enhance training stability and segmentation consistency. Evaluated at 1440×1080 resolution, our approach trains 22× faster than Feature-3DGS while achieving significantly higher semantic segmentation accuracy than state-of-the-art methods. To the best of our knowledge, this is the first end-to-end 3DGS-based framework that simultaneously delivers both computational efficiency and high segmentation precision.

Technology Category

Application Category

📝 Abstract
3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in tasks that require scene understanding. The identification and isolating of specific object components is crucial. To address this limitation, we propose Label-aware 3D Gaussian Splatting (LabelGS), a method that augments the Gaussian representation with object label.LabelGS introduces cross-view consistent semantic masks for 3D Gaussians and employs a novel Occlusion Analysis Model to avoid overfitting occlusion during optimization, Main Gaussian Labeling model to lift 2D semantic prior to 3D Gaussian and Gaussian Projection Filter to avoid Gaussian label conflict. Our approach achieves effective decoupling of Gaussian representations and refines the 3DGS optimization process through a random region sampling strategy, significantly improving efficiency. Extensive experiments demonstrate that LabelGS outperforms previous state-of-the-art methods, including Feature-3DGS, in the 3D scene segmentation task. Notably, LabelGS achieves a remarkable 22X speedup in training compared to Feature-3DGS, at a resolution of 1440X1080. Our code will be at https://github.com/garrisonz/LabelGS.
Problem

Research questions and friction points this paper is trying to address.

Enabling 3D segmentation capability in Gaussian Splatting representation
Lifting 2D semantic labels to 3D Gaussian representations
Resolving occlusion and label conflicts in 3D scene segmentation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Cross-view consistent semantic masks
Occlusion Analysis Model optimization
Random region sampling strategy
Y
Yupeng Zhang
College of Computer Science and Software Engineering, Shenzhen University, China
D
Dezhi Zheng
College of Computer Science and Software Engineering, Shenzhen University, China
P
Ping Lu
ZTE Co., Ltd, China
H
Han Zhang
ZTE Co., Ltd, China
L
Lei Wang
ZTE Co., Ltd, China
L
Liping Xiang
ZTE Co., Ltd, China
C
Cheng Luo
King Abdullah University of Science and Technology, Saudi Arabia
K
Kaijun Deng
College of Computer Science and Software Engineering, Shenzhen University, China
Xiaowen Fu
Xiaowen Fu
Hong Kong Polytechnic University
Transport economicsEngineering managementAviation and Maritime Studies
Linlin Shen
Linlin Shen
Shenzhen University
Deep LearningComputer VisionFacial Analysis/RecognitionMedical Image Analysis
Jinbao Wang
Jinbao Wang
Assistant Professor, School of Artificial Intelligence, Shenzhen University
Anomaly DetectionComputer VisionMachine Learning