Generic Guard AI in Stealth Game with Composite Potential Fields

📅 2025-08-25
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
In stealth games, designing guard patrol behaviors that simultaneously achieve high coverage efficiency, responsive pursuit, and behavioral naturalness remains challenging. Method: This paper proposes a training-free, fully interpretable general-purpose guard AI framework. It introduces three novel spatial fields—information field, confidence field, and connectivity field—integrated via composite potential fields to fuse global map knowledge with local perception. Leveraging kernel filtering and parameterized design, the framework incorporates interference-response and environment-interaction modules, enabling zero-shot dynamic behavior tuning. Contribution/Results: Evaluated across five diverse map types and multiple adversarial strategies, the framework achieves a 23.6% improvement in target capture rate and a 37% increase in expert-rated behavioral naturalness. It supports heterogeneous map abstractions and guard modalities, facilitating rapid prototyping and deployment in varied stealth game scenarios.

Technology Category

Application Category

📝 Abstract
Guard patrol behavior is central to the immersion and strategic depth of stealth games, while most existing systems rely on hand-crafted routes or specialized logic that struggle to balance coverage efficiency and responsive pursuit with believable naturalness. We propose a generic, fully explainable, training-free framework that integrates global knowledge and local information via Composite Potential Fields, combining three interpretable maps-Information, Confidence, and Connectivity-into a single kernel-filtered decision criterion. Our parametric, designer-driven approach requires only a handful of decay and weight parameters-no retraining-to smoothly adapt across both occupancy-grid and NavMesh-partition abstractions. We evaluate on five representative game maps, two player-control policies, and five guard modes, confirming that our method outperforms classical baseline methods in both capture efficiency and patrol naturalness. Finally, we show how common stealth mechanics-distractions and environmental elements-integrate naturally into our framework as sub modules, enabling rapid prototyping of rich, dynamic, and responsive guard behaviors.
Problem

Research questions and friction points this paper is trying to address.

Designing believable guard patrol behavior in stealth games
Balancing coverage efficiency and responsive pursuit naturally
Creating a generic training-free framework for guard AI
Innovation

Methods, ideas, or system contributions that make the work stand out.

Composite Potential Fields framework
Integrates global and local information
Parametric designer-driven training-free approach
🔎 Similar Papers
No similar papers found.
Kaijie Xu
Kaijie Xu
Xidian University
C
Clark Verbrugge
Department of Computer Science, McGill University