GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation

📅 2026-08-18
📈 Citations: 0
Influential: 0
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🤖 AI Summary
该研究解决了3DGS重建的无序和不规则问题,通过GS-Voxel框架将其转换为结构化的稀疏体素,并使用VAE编码几何和属性,实现大规模3D场景生成。
📝 Abstract
Many scalable latent 3D generators operate on structured tensors, whereas pre-optimized 3D Gaussian Splatting (3DGS) reconstructions are unordered, spatially irregular, and vary widely in primitive count. We present GS-Voxel, a fitting-free structured latent framework, and evaluate it for large-scale aerial 3D Gaussian scene generation. GS-Voxel deterministically converts a compatible pre-optimized 3DGS reconstruction into sparse active voxels without additional per-scene optimization, retaining the sub-voxel positions and rendering attributes of the selected primitives. A GS-specific factorized VAE then separately encodes voxel geometry and local Gaussian attributes into sparse 3D latents whose size grows with the number of occupied voxels rather than being limited by a fixed scene-wide primitive count. We train image-conditioned flow models in the GS-Voxel latent space to generate aerial 3DGS scenes. A key application enabled by GS-Voxel is large-area scene generation: overlap-aware tiled inference extends synthesis beyond a single training crop conditioned on satellite-view images. Our results show that GS-Voxel provides structured latents for pre-optimized aerial 3DGS reconstructions, with latent capacity that grows with the number of occupied voxels.
Problem

Research questions and friction points this paper is trying to address.

3D Gaussian Splatting
structured latent
large-scale 3D generation
aerial scene
Innovation

Methods, ideas, or system contributions that make the work stand out.

Fitting-Free Structured Latents
3D Gaussian Splatting (3DGS)
Sparse Active Voxels
Factorized VAE
Image-Conditioned Flow Models
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