MOSH-WM: Mask-Grounded Soft-Hamiltonian Dynamics for Object-Centric World Models

📅 2026-08-23
📈 Citations: 0
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🤖 AI Summary
该研究通过引入一种基于掩码的软哈密顿动力学方法,改进了以物体为中心的世界模型对未来视频的预测准确性。
📝 Abstract
Object-centric world models forecast future videos by evolving a set of entity slots, but the variables receiving dynamics supervision are often unconstrained visual features. We introduce \method{}, a mask-grounded soft-Hamiltonian world model that makes its position-like state explicitly depend on slot-owned image support. A frozen video-slot encoder produces slots and masks; spatial moments of mask-owned support form a canonical state $Q$, temporal differences form $P$, and a learned energy supplies a soft directional bias to a bounded learned increment. Decoder-relevant appearance and identity are stored separately in a causal visual context. A gated composer and bounded residual then combine this context with the propagated phase state to reconstruct decoder-compatible slots. On OBJ3D, given six observed frames and evaluated over the following 30 frames, \method{} reduces LPIPS by 25.0\% and spatial MSE by 33.7\% relative to the strongest object-centric baseline. On CLEVRER, given six observed frames and evaluated over the following ten frames, the corresponding reductions are 14.5\% and 18.7\%. Horizon-resolved visual and object-state measurements show that the complete model accumulates error more slowly throughout the 30-frame closed-loop rollout. Project page:https://github.com/moshwm-anon/-moshwm-anon.github.io.
Problem

Research questions and friction points this paper is trying to address.

Object-centric world models
unconstrained visual features
dynamics supervision
soft-Hamiltonian
Innovation

Methods, ideas, or system contributions that make the work stand out.

mask-grounded
soft-Hamiltonian dynamics
object-centric world models
canonical state
temporal differences
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