🤖 AI Summary
Traditional social norm interventions exhibit limited efficacy in heterogeneous populations due to a lack of consensus regarding desirable behavior. This study introduces, for the first time, a multi-agent system to construct “virtual social norms,” engaging human participants in online discussions about donation behavior with agents representing distinct social identities—specifically, in-group versus out-group members. Integrating multi-agent interaction, behavioral experimentation, and norm perception measurement, the research demonstrates that this approach significantly enhances individuals’ perception of prosocial norms and their willingness to donate. Moreover, agents representing in-group identities prove more effective than out-group agents in fostering norm internalization and behavioral change. These findings establish a novel paradigm for social norm interventions that leverages artificial agents to navigate social identity dynamics in diverse populations.
📝 Abstract
Social norm interventions are used promote prosocial behaviors by highlighting prevalent actions, but their effectiveness is often limited in heterogeneous populations where shared understandings of desirable behaviors are lacking. This study explores whether multi-agent systems can establish "virtual social norms" to encourage donation behavior. We conducted an online experiment where participants interacted with a group of agents to discuss donation behaviors. Changes in perceived social norms, conformity, donation behavior, and user experience were measured pre- and post-discussion. Results show that multi-agent interactions effectively increased perceived social norms and donation willingness. Notably, in-group agents led to stronger perceived social norms, higher conformity, and greater donation increases compared to out-group agents. Our findings demonstrate the potential of multi-agent systems for creating social norm interventions and offer insights into leveraging social identity dynamics to promote prosocial behavior in virtual environments.