Emerson-Lei and Manna-Pnueli Games for LTLf+ and PPLTL+ Synthesis

📅 2025-08-20
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🤖 AI Summary
This work addresses the reactive synthesis problem for extended temporal logics, including LTL<sub>fp</sub> and PPLTL<sub>p</sub>. We propose the first solution framework grounded in the Manna–Pnueli game model, natively supporting four classes of temporal objectives and integrating finite-trace LTL<sub>f</sub>/PPLTL techniques to handle infinite behaviors—thereby achieving full expressivity of standard LTL. Methodologically, we introduce a novel DAG-based composition of Emerson–Lei subgames, combined with symbolic DFA construction, game reduction, and decomposition strategies, effectively circumventing state-space explosion inherent in conventional reductions. Experimental evaluation demonstrates that our solver significantly outperforms baseline approaches across diverse benchmark formulas, particularly under complex temporal constraints—validating both theoretical efficiency and practical feasibility.

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📝 Abstract
Recently, the Manna-Pnueli Hierarchy has been used to define the temporal logics LTLfp and PPLTLp, which allow to use finite-trace LTLf/PPLTL techniques in infinite-trace settings while achieving the expressiveness of full LTL. In this paper, we present the first actual solvers for reactive synthesis in these logics. These are based on games on graphs that leverage DFA-based techniques from LTLf/PPLTL to construct the game arena. We start with a symbolic solver based on Emerson-Lei games, which reduces lower-class properties (guarantee, safety) to higher ones (recurrence, persistence) before solving the game. We then introduce Manna-Pnueli games, which natively embed Manna-Pnueli objectives into the arena. These games are solved by composing solutions to a DAG of simpler Emerson-Lei games, resulting in a provably more efficient approach. We implemented the solvers and practically evaluated their performance on a range of representative formulas. The results show that Manna-Pnueli games often offer significant advantages, though not universally, indicating that combining both approaches could further enhance practical performance.
Problem

Research questions and friction points this paper is trying to address.

Develop solvers for reactive synthesis in LTLfp and PPLTLp logics
Construct game arenas using DFA-based techniques from finite-trace logics
Compare Emerson-Lei and Manna-Pnueli game approaches for efficiency
Innovation

Methods, ideas, or system contributions that make the work stand out.

DFA-based game arena construction
Symbolic solver using Emerson-Lei games
Manna-Pnueli games with DAG composition
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