Bridging Coarse and Fine Recognition: A Hybrid Approach for Open-Ended Multi-Granularity Object Recognition in Interactive Educational Games

📅 2026-04-17
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge that existing open-vocabulary object recognition methods struggle to simultaneously achieve coarse-grained generality and fine-grained discriminative capability. To this end, we propose HyMOR, a hybrid framework that synergistically integrates multimodal large language models (MLLMs) and CLIP for the first time: the MLLM handles open-domain coarse-grained recognition, while CLIP specializes in fine-grained discrimination within domains such as flora and fauna. A Sentence-BERT-guided hybrid reasoning mechanism enables multi-granularity semantic alignment between the two streams. Built upon this architecture, we introduce a unified perception system tailored for educational games and release TBO, a textbook-derived dataset. Our approach achieves a 23.2% improvement in average SBert score, narrows the fine-grained recognition gap to 0.2%, and enhances general recognition performance by 2.5%, substantially strengthening the perceptual foundation for multimodal interactive learning.

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📝 Abstract
Recent advances in Multimodal Large Language Models (MLLMs) have enabled open-ended object recognition, yet they struggle with fine-grained tasks. In contrast, CLIP-style models excel at fine-grained recognition but lack broad coverage of general object categories. To bridge this gap, we propose \textbf{HyMOR}, a \textbf{Hy}brid \textbf{M}ulti-granularity open-ended \textbf{O}bject \textbf{R}ecognition framework that integrates an MLLM with a CLIP model. In HyMOR, the MLLM performs open-ended and coarse-grained object recognition, while the CLIP model specializes in fine-grained identification of domain-specific objects such as animals and plants. This hybrid design enables accurate object understanding across multiple semantic granularities, serving as a robust perceptual foundation for downstream multi-modal content generation and interactive gameplay. To support evaluation in content-rich and educational scenarios, we introduce TBO (TextBook Objects), a dataset containing 20,942 images annotated with 8,816 object categories extracted from textbooks. Extensive experiments demonstrate that HyMOR narrows the fine-grained recognition gap with CLIP to 0.2\% while improving general object recognition by 2.5\% over a baseline MLLM, measured by average Sentence-BERT (SBert) similarity. Overall, HyMOR achieves a 23.2\% improvement in average SBert across all evaluated datasets, highlighting its effectiveness in enabling accurate perception for multi-modal game content generation and interactive learning applications.
Problem

Research questions and friction points this paper is trying to address.

open-ended object recognition
multi-granularity
fine-grained recognition
multimodal perception
interactive educational games
Innovation

Methods, ideas, or system contributions that make the work stand out.

Hybrid Object Recognition
Multi-Granularity Perception
Multimodal Large Language Models
CLIP Integration
Educational Game Interaction
Hanling Yi
Hanling Yi
Noah's Ark Lab, Huawei Technologies
machine learningonline algorithm design
F
Feng Lin
Intellifusion Inc.
M
Mao Luo
Intellifusion Inc.
Y
Yifan Yang
Intellifusion Inc.
X
Xiaotian Yu
Intellifusion Inc.
R
Rong Xiao
Intellifusion Inc.