At the Speed of the Heart: Evaluating Physiologically-Adaptive Visualizations for Supporting Engagement in Biking Exergaming in Virtual Reality

📅 2025-08-18
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🤖 AI Summary
Motion-based games often fail to sustain users within safe and effective exercise intensities, and physiological data from wearables remain underutilized for real-time intensity adaptation or user reflection. Method: This paper introduces a VR cycling game system that dynamically regulates exercise intensity based on real-time heart rate (HR) zones. It pioneers the use of non-player characters (NPCs) as adaptive physiological feedback agents, where visual NPC behaviors are driven by instantaneous HR to balance intensity control and immersion. The system integrates VR interaction, high-accuracy optical HR monitoring, and closed-loop physiological data visualization. Contribution/Results: User studies demonstrate statistically significant improvements in time spent within target HR zones (p < 0.01), while maintaining high subjective enjoyment (M = 5.8/7) and exercise motivation (M = 6.1/7). This work establishes a novel paradigm for wearable-data-driven adaptive fitness interaction.

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📝 Abstract
Many exergames face challenges in keeping users within safe and effective intensity levels during exercise. Meanwhile, although wearable devices continuously collect physiological data, this information is seldom leveraged for real-time adaptation or to encourage user reflection. We designed and evaluated a VR cycling simulator that dynamically adapts based on users' heart rate zones. First, we conducted a user study (N=50) comparing eight visualization designs to enhance engagement and exertion control, finding that gamified elements like non-player characters (NPCs) were promising for feedback delivery. Based on these findings, we implemented a physiology-adaptive exergame that adjusts visual feedback to keep users within their target heart rate zones. A lab study (N=18) showed that our system has potential to help users maintain their target heart rate zones. Subjective ratings of exertion, enjoyment, and motivation remained largely unchanged between conditions. Our findings suggest that real-time physiological adaptation through NPC visualizations can improve workout regulation in exergaming.
Problem

Research questions and friction points this paper is trying to address.

Adapting VR exergames to heart rate for safe exercise intensity
Using physiological data for real-time feedback in biking exergames
Enhancing engagement via gamified heart rate zone visualizations
Innovation

Methods, ideas, or system contributions that make the work stand out.

VR cycling simulator adapts to heart rate zones
Gamified NPCs enhance engagement and feedback
Real-time physiological adaptation improves workout regulation
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