TrajLoc: Trajectory-Attention Localization for Multi-Object Motion Control

📅 2026-07-01
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of maintaining object identity and trajectory consistency in image-to-video generation under complex scenarios involving dense object arrangements, intersecting motion paths, or occlusions. To this end, the authors propose an object-level disentangled trajectory attention mechanism that replaces conventional cross-attention weights with Gaussian heatmaps centered at target object locations, thereby enforcing precise spatial constraints at the object level. The method jointly encodes motion trajectories and depth information by integrating object token embeddings and leverages appearance features from the first frame to preserve identity consistency. Compatible with various video generation backbones, the approach enables synchronized control of up to 20 objects across six datasets, achieving an average PSNR gain of 4.3 dB and a 51% reduction in trajectory endpoint error on CogVideoX 5B and WaN 2.1 14B.
📝 Abstract
Controlling the motion of multiple objects in image-to-video (I2V) generation requires preserving object identities while enforcing adherence to distinct target trajectories. This becomes particularly challenging as the number of objects increases and their paths intersect or occlude one another. Existing approaches entangle multiple trajectories within a shared, dense conditioning signal, making object-level correspondence difficult to preserve in crowded scenes. We depart from this paradigm and enforce a strict, per object spatial constraint that isolates instances independently. Our method, TrajLoc, achieves this directly within the attention layers by substituting the cross-attention weights of each object token with a Gaussian heatmap centered on its target location at every frame. The same per object token interface carries trajectory and depth through a learned embedding and preserves identity by encoding first frame appearance in place of an object token. Evaluations across six datasets, featuring up to 20 simultaneously controlled objects and out of distribution real world scenes, demonstrate that our method consistently improves both visual fidelity and trajectory adherence. Applied to two architecturally distinct backbones (CogVideoX 5B and WaN 2.1 14B), our approach achieves average gains of +4.3 dB PSNR and a 51% reduction in trajectory end point error compared to the strongest baselines. Project page: https://sela-omer.github.io/traj-loc/
Problem

Research questions and friction points this paper is trying to address.

multi-object motion control
trajectory adherence
object identity preservation
image-to-video generation
crowded scene
Innovation

Methods, ideas, or system contributions that make the work stand out.

trajectory-attention
multi-object motion control
object identity preservation
Gaussian heatmap localization
image-to-video generation
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