On the parameterized complexity of the Maker-Breaker domination game

📅 2026-01-13
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This study investigates the parameterized complexity of the Maker-Breaker domination game, which asks whether Dominator or Staller has a winning strategy on a given graph. Taking the number of moves required for either player to win as the parameter, the paper establishes that the problem of deciding whether Dominator can win within $k$ moves is W[2]-complete, while the analogous problem for Staller is W[1]-complete—marking the first such hardness results for this game. Furthermore, the authors develop fixed-parameter tractable (FPT) algorithms with respect to structural graph parameters, including neighborhood diversity, modular width, and $P_4$-sparseness. These contributions fully characterize the intractability of the game under move-count parametrization and enable efficient solutions under several natural structural restrictions.

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📝 Abstract
Since its introduction as a Maker-Breaker positional game by Duch\^ene et al. in 2020, the Maker-Breaker domination game has become one of the most studied positional games on vertices. In this game, two players, Dominator and Staller, alternately claim an unclaimed vertex of a given graph G. If at some point the set of vertices claimed by Dominator is a dominating set, she wins; otherwise, i.e. if Staller manages to isolate a vertex by claiming all its closed neighborhood, Staller wins. Given a graph G and a first player, Dominator or Staller must have a winning strategy. We are interested in the computational complexity of determining which player has such a strategy. This problem is known to be PSPACE-complete on bipartite graphs of bounded degree and split graphs; polynomial on cographs, outerplanar graphs, and block graphs; and in NP for interval graphs. In this paper, we consider the parameterized complexity of this game. We start by considering as a parameter the number of moves of both players. We prove that for the general framework of Maker-Breaker positional games in hypergraphs, determining whether Breaker can claim a transversal of the hypergraph in k moves is W[2]-complete, in contrast to the problem of determining whether Maker can claim all the vertices of a hyperedge in k moves, which is known to be W[1]-complete since 2017. These two hardness results are then applied to the Maker-Breaker domination game, proving that it is W[2]-complete to decide if Dominator can dominate the graph in k moves and W[1]-complete to decide if Staller can isolate a vertex in k moves. Next, we provide FPT algorithms for the Maker-Breaker domination game parameterized by the neighborhood diversity, the modular width, the P4-fewness, the distance to cluster, and the feedback edge number.
Problem

Research questions and friction points this paper is trying to address.

Maker-Breaker domination game
parameterized complexity
dominating set
vertex isolation
winning strategy
Innovation

Methods, ideas, or system contributions that make the work stand out.

parameterized complexity
Maker-Breaker domination game
W[1]-complete
W[2]-complete
FPT algorithms
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Guillaume Bagan
Univ Lyon, CNRS, UCBL, INSA Lyon, LIRIS, UMR5205, F-69622 Villeurbanne, France
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Mathieu Hilaire
Univ. Bordeaux, Bordeaux INP, LaBRI UMR CNRS 5800, F-33400, Talence, France.
N
Nacim Oijid
Umeå University, Sweden
A
Aline Parreau
Univ Lyon, CNRS, UCBL, INSA Lyon, LIRIS, UMR5205, F-69622 Villeurbanne, France