MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips

📅 2025-08-07
📈 Citations: 0
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🤖 AI Summary
Existing monocular hand-object reconstruction methods typically rely on object templates or assume full object visibility, rendering them ineffective under severe occlusions caused by limited viewpoints in real-world scenarios. This paper introduces the first template-free reconstruction framework integrating a novel-view synthesis diffusion model (NVSDM) as a 3D prior: it implicitly regularizes the geometric plausibility of occluded regions via diffusion priors, while jointly optimizing hand and object geometry through physical contact constraints and visible-region geometric alignment. Evaluated on monocular short video inputs, our method significantly improves shape completeness under occlusion and interaction plausibility, outperforming state-of-the-art methods on multiple challenging hand-object interaction benchmarks. The core contribution is the first incorporation of large-scale generative diffusion models into hand-object reconstruction—demonstrating their efficacy and generalizability as strong implicit surface regularizers.

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📝 Abstract
Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static grips leave parts of the object unobserved, resulting in implausible reconstructions. To overcome this, we present MagicHOI, a method for reconstructing hands and objects from short monocular interaction videos, even under limited viewpoint variation. Our key insight is that, despite the scarcity of paired 3D hand-object data, large-scale novel view synthesis diffusion models offer rich object supervision. This supervision serves as a prior to regularize unseen object regions during hand interactions. Leveraging this insight, we integrate a novel view synthesis model into our hand-object reconstruction framework. We further align hand to object by incorporating visible contact constraints. Our results demonstrate that MagicHOI significantly outperforms existing state-of-the-art hand-object reconstruction methods. We also show that novel view synthesis diffusion priors effectively regularize unseen object regions, enhancing 3D hand-object reconstruction.
Problem

Research questions and friction points this paper is trying to address.

Reconstruct hands and objects from short monocular videos
Address limited viewpoint variation in hand-object interactions
Regularize unseen object regions using novel view synthesis
Innovation

Methods, ideas, or system contributions that make the work stand out.

Uses novel view synthesis diffusion models
Integrates visible contact constraints
Regularizes unseen object regions
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