Reduced-order Neural Modeling with Differentiable Simulation for High-Detail Tactile Perception

📅 2026-05-06
📈 Citations: 0
Influential: 0
📄 PDF

career value

219K/year
📝 Abstract
Tactile perception is key to dexterous manipulation, yet simulating high-resolution elastomer deformation remains computationally prohibitive. Finite element methods (FEM) deliver high fidelity but demand costly remeshing, while Material Point Methods (MPM) suffer from heavy particle-memory tradeoffs. We propose a {reduced-order neural simulation framework} that couples coarse-grained MPM dynamics with an implicit neural decoder to reconstruct sub-particle tactile details from compact latent states. The framework learns a continuous deformation manifold from paired high- and low-resolution simulations, enabling physically consistent, differentiable inference. Compared to the TacIPC, our method achieves over 65\% faster simulation and {40\% lower memory usage}, while maintaining better geometric fidelity. In tactile rendering and 3D surface reconstruction, our methods further improve accuracy by 25\% and produce realistic depth images and surface mesh within a faster inference speed. These results demonstrate that the proposed reduced-order neural model enables high-detail, physically grounded tactile simulation with substantial efficiency gains for robotic interaction and optimization.
Problem

Research questions and friction points this paper is trying to address.

tactile perception
high-detail simulation
computational efficiency
elastomer deformation
reduced-order modeling
Innovation

Methods, ideas, or system contributions that make the work stand out.

reduced-order modeling
differentiable simulation
neural tactile rendering
material point method
implicit neural decoder
🔎 Similar Papers
No similar papers found.