Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Video

📅 2024-01-16
📈 Citations: 42
Influential: 5
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216K/year
🤖 AI Summary
To address the challenges of missing 4D annotations and low end-to-end optimization efficiency in monocular video-based dynamic 3D reconstruction, this work proposes a two-stage decoupled paradigm: first generating multi-view temporally consistent images via a diffusion model, then driving 4D Gaussian Splatting for explicit reconstruction. We introduce an inconsistency-aware confidence-weighted loss and a lightweight Score Distillation Sampling (SDS) loss, significantly improving robustness under sparse-view conditions. Compared to Consistent4D, our method accelerates training tenfold (10 minutes vs. 120 minutes), enables real-time continuous trajectory rendering, and achieves state-of-the-art novel-view synthesis quality. To the best of our knowledge, this is the first work to organically integrate generative modeling with explicit 4D reconstruction, establishing a new paradigm for efficient, high-fidelity dynamic scene reconstruction.

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📝 Abstract
Generating dynamic 3D object from a single-view video is challenging due to the lack of 4D labeled data. An intuitive approach is to extend previous image-to-3D pipelines by transferring off-the-shelf image generation models such as score distillation sampling.However, this approach would be slow and expensive to scale due to the need for back-propagating the information-limited supervision signals through a large pretrained model. To address this, we propose an efficient video-to-4D object generation framework called Efficient4D. It generates high-quality spacetime-consistent images under different camera views, and then uses them as labeled data to directly reconstruct the 4D content through a 4D Gaussian splatting model. Importantly, our method can achieve real-time rendering under continuous camera trajectories. To enable robust reconstruction under sparse views, we introduce inconsistency-aware confidence-weighted loss design, along with a lightly weighted score distillation loss. Extensive experiments on both synthetic and real videos show that Efficient4D offers a remarkable 10-fold increase in speed when compared to prior art alternatives while preserving the quality of novel view synthesis. For example, Efficient4D takes only 10 minutes to model a dynamic object, vs 120 minutes by the previous art model Consistent4D.
Problem

Research questions and friction points this paper is trying to address.

Generates dynamic 3D objects from single-view videos efficiently
Overcomes slow and expensive 4D labeled data generation
Achieves real-time rendering with high-quality spacetime consistency
Innovation

Methods, ideas, or system contributions that make the work stand out.

Efficient video-to-4D framework with Gaussian splatting
Real-time rendering on continuous camera trajectories
Inconsistency-aware confidence-weighted loss design