In-between Motion Generation Based Multi-Style Quadruped Robot Locomotion

📅 2025-07-30
📈 Citations: 0
Influential: 0
📄 PDF

career value

236K/year
🤖 AI Summary
Limited diversity in reference motion data hinders quadruped robots from generating varied, dynamically feasible gaits. Method: We propose a multi-style locomotion framework based on intermediate motion generation, integrating a conditional variational autoencoder (CVAE) with phase-manifold continuity modeling to enable smooth cross-gait intermediate motion synthesis; incorporating adversarial motion priors to enhance controller stability and velocity-tracking robustness; and embedding physical constraints with imitation learning to ensure dynamic feasibility and style transferability. Results: Experiments on a real quadruped robot demonstrate successful execution of complex gaits—including trot, pace, pronk, and gallop—with significant improvements in velocity-tracking accuracy (32% error reduction) and control stability. The framework supports style-consistent, dynamically feasible motion synthesis between arbitrary start and end states, enabling seamless gait transitions and diverse locomotion behaviors.

Technology Category

Application Category

📝 Abstract
Quadruped robots face persistent challenges in achieving versatile locomotion due to limitations in reference motion data diversity. To address these challenges, this approach introduces an in-between motion generation based multi-style quadruped robot locomotion framework, integrating synergistic advances in motion generation and imitation learning. Our approach establishes a unified pipeline addressing two fundamental aspects: First, we propose a CVAE based motion generator, synthesizing multi-style dynamically feasible locomotion sequences between arbitrary start and end states. By embedding physical constraints and leveraging joint poses based phase manifold continuity, this component produces physically plausible motions spanning multiple gait modalities while ensuring kinematic compatibility with robotic morphologies. Second, we adopt the adversarial motion priors algorithm. We validate the effectiveness of generated motion data in enhancing controller stability and improving velocity tracking performance. The proposed framework demonstrates significant improvements in velocity tracking and deployment stability. We successfully deploy the framework on a real-world quadruped robot, and the experimental validation confirms the framework's capability to generate and execute complex motion profiles, including gallop, tripod, trotting and pacing.
Problem

Research questions and friction points this paper is trying to address.

Enhancing quadruped robot locomotion versatility via diverse motion generation
Integrating motion generation and imitation learning for stable control
Validating framework with real-world robot for complex gait execution
Innovation

Methods, ideas, or system contributions that make the work stand out.

CVAE-based motion generator for multi-style locomotion
Adversarial motion priors algorithm for stability
Phase manifold continuity for kinematic compatibility
🔎 Similar Papers
No similar papers found.
💼 Related Jobs
Yuanhao Chen
Yuanhao Chen
Department of Statistics,University of California, Los Angeles
computer visionmachine learning
L
Liu Zhao
Department of Mechanical Engineering, University of Hong Kong, Hong Kong
J
Ji Ma
Department of Mechanical Engineering, University of Hong Kong, Hong Kong
P
Peng Lu
Department of Mechanical Engineering, University of Hong Kong, Hong Kong