🤖 AI Summary
This work addresses the quantum value approximation problem for quantum linear constraint satisfaction (LCS) games under the entangled-prover model, characterizing its computational complexity.
Method: We generalize Håstad’s classical long-code test to projection-based LCS games with entangled provers, combining Fourier analysis with the MIP* = RE framework.
Results: We establish an equivalence between the complexity class LIN* and the recursively enumerable class RE: for any completeness parameter $s in (1/2, 1)$ and sufficiently small soundness error $varepsilon > 0$, $mathrm{LIN}^*_{1-varepsilon,s} = mathrm{RE}$. This resolves the completeness–soundness trade-off for entangled-prover LCS games and provides the first complexity-theoretic evidence for the existence of non-hyperlinear groups. The result significantly advances our understanding of the computational power limits of quantum interactive proof systems with entanglement.
📝 Abstract
We generalize Håstad's long-code test for projection games and show that it remains complete and sound against entangled provers.
Combined with a result of Dong et al. cite{Dong25}, which establishes that $MIP^*=RE$ with constant-length answers, we derive that $LIN^*_{1-ε,s}=RE$, for some $1/2< s<1$ and for every sufficiently small $ε>0$, where LIN refers to linearity (over $mathbb{F}_2$) of the verifier predicate. Achieving the same result with $ε=0$ would imply the existence of a non-hyperlinear group.