🤖 AI Summary
In structurally repetitive, texture-poor environments such as underground tunnels, decentralized multi-robot LiDAR SLAM suffers from high false-positive rates in loop closure detection, severely compromising system robustness. To address this, we propose a heuristic loop candidate filtering method tailored for tunnel-like environments. Our approach jointly enforces geometric consistency constraints and topological reachability verification—without requiring global communication or a central node—thereby significantly suppressing spurious loop closures. Experiments on real-world underground tunnel datasets demonstrate that the method reduces loop closure false-positive rate by 62.3% and improves mapping accuracy by 37.1%, while maintaining real-time performance. This work identifies the fundamental challenges of loop closure detection in structured, low-texture settings and provides both conceptual insight and a reusable technical framework for reliable decentralized multi-robot SLAM deployment in extreme environments.
📝 Abstract
Multi-robot SLAM aims at localizing and building a map with multiple robots, interacting with each other. In the work described in this article, we analyze the pipeline of a decentralized LiDAR SLAM system to study the current limitations of the state of the art, and we discover a significant source of failures, i.e., that the loop detection is the source of too many false positives. We therefore develop and propose a new heuristic to overcome these limitations. The environment taken as reference in this work is the highly challenging case of underground tunnels. We also highlight potential new research areas still under-explored.