Online Edge Coloring: Sharp Thresholds

📅 2025-07-29
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This paper studies the online edge coloring problem: assigning colors to edges as they arrive sequentially, using nearly optimal $(1+o(1))Delta$ colors for graphs with maximum degree $Delta$. To overcome limitations of classical greedy approaches, we propose the first deterministic online algorithm achieving $(1+o(1))Delta$-coloring when $Delta = omega(log n)$, and advance the regime for randomized algorithms to the weaker condition $Delta = omega(sqrt{log n})$, establishing the broadest known threshold. Our approach integrates probabilistic analysis, structured color assignment schemes, and novel online design principles, breaking long-standing performance barriers. The resulting guarantees match the classical lower bound of $Delta$, thereby achieving the theoretically optimal asymptotic approximation ratio.

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📝 Abstract
Vizing's theorem guarantees that every graph with maximum degree $Δ$ admits an edge coloring using $Δ+ 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm uses at most $2Δ- 1$ colors. Over thirty years ago, Bar-Noy, Motwani, and Naor [IPL'92] proved that this guarantee is optimal among deterministic algorithms when $Δ= O(log n)$, and among randomized algorithms when $Δ= O(sqrt{log n})$. While deterministic improvements seemed out of reach, they conjectured that for graphs with $Δ= ω(log n)$, randomized algorithms can achieve $(1 + o(1))Δ$ edge coloring. This conjecture was recently resolved in the affirmative: a $(1 + o(1))Δ$-coloring is achievable online using randomization for all graphs with $Δ= ω(log n)$ [BSVW STOC'24]. Our results go further, uncovering two findings not predicted by the original conjecture. First, we give a deterministic online algorithm achieving $(1 + o(1))Δ$-colorings for all $Δ= ω(log n)$. Second, we give a randomized algorithm achieving $(1 + o(1))Δ$-colorings already when $Δ= ω(sqrt{log n})$. Our results establish sharp thresholds for when greedy can be surpassed, and near-optimal guarantees can be achieved - matching the impossibility results of [BNMN IPL'92], both deterministically and randomly.
Problem

Research questions and friction points this paper is trying to address.

Deterministic online edge coloring for large degree graphs
Randomized online edge coloring for moderate degree graphs
Sharp thresholds surpassing greedy algorithm limitations
Innovation

Methods, ideas, or system contributions that make the work stand out.

Deterministic online algorithm for near-optimal edge coloring
Randomized algorithm improves threshold to ω(√log n)
Achieves (1 + o(1))Δ-coloring for large Δ
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