Learning Phonetic Context-Dependent Viseme for Enhancing Speech-Driven 3D Facial Animation

📅 2025-07-28
📈 Citations: 0
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🤖 AI Summary
Traditional speech-driven 3D facial animation methods model frames independently, failing to capture coarticulation effects—leading to lip jitter and motion discontinuities. To address this, we propose a phoneme-context-aware viseme modeling paradigm: (1) introducing learnable coarticulation weights that dynamically modulate the influence of surrounding phonemes on facial motion; and (2) designing a phoneme-context-aware loss function that jointly optimizes speech recognition front-end features and 3D facial keypoint regression in an end-to-end manner. Our approach explicitly encodes speech continuity constraints on facial expression transitions. Evaluated on multiple benchmark datasets, it achieves significant improvements in animation smoothness and naturalness—outperforming conventional reconstruction-based methods both quantitatively (e.g., lower jitter metrics, higher landmark consistency) and subjectively (via user studies). The proposed framework effectively mitigates visual jitter while preserving phonetic accuracy and temporal coherence.

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Application Category

📝 Abstract
Speech-driven 3D facial animation aims to generate realistic facial movements synchronized with audio. Traditional methods primarily minimize reconstruction loss by aligning each frame with ground-truth. However, this frame-wise approach often fails to capture the continuity of facial motion, leading to jittery and unnatural outputs due to coarticulation. To address this, we propose a novel phonetic context-aware loss, which explicitly models the influence of phonetic context on viseme transitions. By incorporating a viseme coarticulation weight, we assign adaptive importance to facial movements based on their dynamic changes over time, ensuring smoother and perceptually consistent animations. Extensive experiments demonstrate that replacing the conventional reconstruction loss with ours improves both quantitative metrics and visual quality. It highlights the importance of explicitly modeling phonetic context-dependent visemes in synthesizing natural speech-driven 3D facial animation. Project page: https://cau-irislab.github.io/interspeech25/
Problem

Research questions and friction points this paper is trying to address.

Enhancing speech-driven 3D facial animation realism
Addressing coarticulation-induced jitter in facial motion
Modeling phonetic context for smoother viseme transitions
Innovation

Methods, ideas, or system contributions that make the work stand out.

Phonetic context-aware loss modeling
Viseme coarticulation weight adaptation
Enhanced smooth facial animation synthesis
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