RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation

📅 2026-07-07
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of open-world robotic manipulation by jointly modeling 4D spatiotemporal dynamics under scene appearance and interaction, a task where existing methods struggle to maintain consistency across geometry, appearance, and motion. The paper introduces RynnWorld-4D, the first framework to represent physical-aware 4D scenes using RGB-DF (RGB, depth, and optical flow) as input, leveraging a unified diffusion model to jointly generate future multimodal frames conditioned on language instructions for embodied 4D world modeling. The architecture features a three-branch design incorporating cross-modal attention and per-frame 3D rotational positional encoding (RoPE) to enforce spatiotemporal coherence, along with a single-step inverse dynamics policy head enabling efficient closed-loop control. Evaluated on the large-scale pseudo-labeled Rynn4DDataset 1.0, RynnWorld-4D achieves state-of-the-art performance on real-world bimanual dexterous manipulation tasks, excelling particularly in scenarios demanding high spatial precision and temporal coordination.
📝 Abstract
Robotic manipulation in the open world requires not only recognizing what a scene looks like, but also anticipating how its 3D structure moves under interaction. We argue that synchronized RGB, depth, and optical flow, namely RGB-DF, provide a physically grounded representation that captures the underlying 4D dynamics of a scene. Compared to 2D pixel videos, this multi-modal synergy aligns visual appearance with geometric structure and temporal motion, creating a representation space significantly closer to the low-level end-effector actions demanded by robotic systems, thereby narrowing the gap between world prediction and policy learning. Building on this insight, we introduce RynnWorld-4D, a generative model that co-produces future RGB frames, depth maps, and optical flow from a single RGB-D image and a language instruction within one unified diffusion process. This 4D world model features a tri-branch architecture that integrates cross-modal attention with frame-wise 3D RoPE, ensuring that appearance, geometry, and motion evolve consistently. To supply training data at scale, we curate Rynn4DDataset 1.0, a massive dataset of over 254.4 million frames across egocentric human and robotic manipulation videos with high-quality pseudo-labels for depth and optical flow. We further propose RynnWorld-4D-Policy, an inverse dynamics head that consumes the internal 4D representations of RynnWorld-4D in a single forward pass, bypassing expensive multi-step denoising, to output robot actions in a closed-loop manner. Experiments show that RynnWorld-4D produces temporally and spatially coherent 4D predictions, and that RynnWorld-4D-Policy achieves state-of-the-art performance on real-world dexterous bimanual manipulation tasks, particularly excelling in tasks demanding spatial precision and temporal coordination.
Problem

Research questions and friction points this paper is trying to address.

4D world models
robotic manipulation
open-world perception
multimodal dynamics
embodied AI
Innovation

Methods, ideas, or system contributions that make the work stand out.

4D world model
RGB-DF representation
unified diffusion process
RynnWorld-4D-Policy
Rynn4DDataset