MooMIns -- Monocular 3D Reconstruction and Object Pose Estimation from Multiple Instances

📅 2026-06-12
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the ill-posed problem of simultaneously reconstructing 3D geometry and estimating 6D poses for multiple object instances from a single monocular image. The authors propose a novel Gaussian splatting–based approach that leverages the implicit multi-view geometric information inherent in industrial scenes, where multiple instances of the same object category are randomly stacked. By inverting the conventional Gaussian splatting paradigm—rendering multiple instances from a single camera view rather than a single scene from multiple views—and integrating real geometric constraints, the method avoids hallucinations arising from data-driven depth priors. Combining SAM3 instance segmentation, an enhanced structure-from-motion pipeline, and Gaussian splatting–based geometric reconstruction, the approach achieves high-fidelity 3D reconstruction of unseen objects and robust 6D pose estimation for individual instances in both synthetic and real-world grasping scenarios.
📝 Abstract
Simultaneous 3D reconstruction and 6D object pose estimation from a single monocular image is an inherently ill-posed problem. In industrial settings, however, multiple instances of an object are often randomly arranged in bins, implicitly providing several views of the same object within a single image. We show that this implicit multi-view geometry can be exploited to simultaneously reconstruct the object in 3D and estimate the 6D pose of each visible object instance. We present MooMIns, a new Gaussian-splatting-based approach that inverts the original Gaussian splatting formulation: instead of rendering a single scene from multiple cameras, we render multiple object instances from a single camera. Our method is initialized with SAM3 instance segmentation masks and a modified Structure from Motion (SfM) pipeline. In contrast to learned monocular depth estimation, we perform true geometry-based reconstruction from image evidence, avoiding hallucinations caused by training data priors. We evaluate MooMIns on synthetic and real bin-picking scenarios, and demonstrate accurate reconstruction of previously unseen objects as well as reliable pose estimation of individual instance
Problem

Research questions and friction points this paper is trying to address.

monocular 3D reconstruction
6D object pose estimation
multiple object instances
ill-posed problem
bin-picking
Innovation

Methods, ideas, or system contributions that make the work stand out.

Gaussian splatting
multi-instance 3D reconstruction
6D pose estimation
monocular geometry
Structure from Motion