Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction

📅 2026-02-24
📈 Citations: 0
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🤖 AI Summary
Existing high-fidelity 3D face reconstruction methods often rely on either a large number of camera views or substantial computational resources, making it challenging to balance efficiency with geometric detail. This work proposes a hybrid reconstruction framework that, for the first time, integrates cross-view attention into multi-view surface normal prediction to produce consistent and fine-grained geometric priors. These priors are then incorporated into an inverse rendering optimization pipeline, effectively combining feedforward inference with iterative refinement. The proposed approach achieves reconstruction quality comparable to dense photogrammetry while significantly reducing both the required number of input views and computational overhead, outperforming current state-of-the-art methods in both single-image and multi-view settings.

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📝 Abstract
Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera arrays (25-200+ views), substantial computation, and manual cleanup in challenging areas like facial hair. Recent alternatives present a fundamental trade-off: foundation models enable efficient single-image reconstruction but lack fine geometric detail, while optimization-based methods achieve higher fidelity but require dense views and expensive computation. We bridge this gap with a hybrid approach that combines the strengths of both paradigms. Our method introduces a multi-view surface normal prediction model that extends monocular foundation models with cross-view attention to produce geometrically consistent normals in a feed-forward pass. We then leverage these predictions as strong geometric priors within an inverse rendering optimization framework to recover high-frequency surface details. Our approach outperforms state-of-the-art single-image and multi-view methods, achieving high-fidelity reconstruction on par with dense-view photogrammetry while reducing camera requirements and computational cost. The code and model will be released.
Problem

Research questions and friction points this paper is trying to address.

3D head reconstruction
high fidelity
multi-view
surface normal prediction
geometric detail
Innovation

Methods, ideas, or system contributions that make the work stand out.

multi-view normal prediction
hybrid 3D reconstruction
cross-view attention
inverse rendering optimization
high-fidelity head modeling
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