Understanding the Challenges in Iterative Generative Optimization with LLMs

📅 2026-03-25
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This work systematically investigates three critical yet often overlooked design factors that profoundly influence the effectiveness of iterative generative optimization with large language models: the choice of initial artifacts, the scope of credit assignment in execution trajectories, and the batching strategy for trial-and-error samples. Through extensive experiments across diverse benchmarks—including MLAgentBench, Atari, and BigBench Hard—combined with execution feedback and iterative editing mechanisms, the study empirically demonstrates that these “hidden” choices decisively determine optimization success or failure. Specifically, different initial artifacts significantly affect the reachability of the solution space, truncated trajectories can still enhance performance on Atari tasks, and increasing batch size does not necessarily improve generalization. These findings provide both theoretical grounding and practical guidance for building robust iterative self-improvement systems.

Technology Category

Application Category

📝 Abstract
Generative optimization uses large language models (LLMs) to iteratively improve artifacts (such as code, workflows or prompts) using execution feedback. It is a promising approach to building self-improving agents, yet in practice remains brittle: despite active research, only 9% of surveyed agents used any automated optimization. We argue that this brittleness arises because, to set up a learning loop, an engineer must make ``hidden'' design choices: What can the optimizer edit and what is the "right" learning evidence to provide at each update? We investigate three factors that affect most applications: the starting artifact, the credit horizon for execution traces, and batching trials and errors into learning evidence. Through case studies in MLAgentBench, Atari, and BigBench Extra Hard, we find that these design decisions can determine whether generative optimization succeeds, yet they are rarely made explicit in prior work. Different starting artifacts determine which solutions are reachable in MLAgentBench, truncated traces can still improve Atari agents, and larger minibatches do not monotonically improve generalization on BBEH. We conclude that the lack of a simple, universal way to set up learning loops across domains is a major hurdle for productionization and adoption. We provide practical guidance for making these choices.
Problem

Research questions and friction points this paper is trying to address.

generative optimization
large language models
iterative improvement
learning loop
design choices
Innovation

Methods, ideas, or system contributions that make the work stand out.

generative optimization
large language models
iterative improvement
learning loop design
execution feedback
🔎 Similar Papers
No similar papers found.
Allen Nie
Allen Nie
Stanford University
Reinforcement LearningNatural Language ProcessingClinical Decision MakingEducation
X
Xavier Daull
French National Centre for Scientific Research (CNRS)
Z
Zhiyi Kuang
Stanford University
A
Abhinav Akkiraju
Carnegie Mellon University
A
Anish Chaudhuri
Stanford University
M
Max Piasevoli
Microsoft
R
Ryan Rong
Stanford University
Y
YuCheng Yuan
Stanford University
P
Prerit Choudhary
Stanford University
S
Shannon Xiao
Stanford University
Rasool Fakoor
Rasool Fakoor
Amazon Web Services
Reinforcement LearningDeep LearningMachine LearningComputer VisionOptimization
Adith Swaminathan
Adith Swaminathan
Netflix
Machine Learning
Ching-An Cheng
Ching-An Cheng
Google Research
reinforcement learningLLMroboticsoptimization