TR-GS: High-Fidelity Sparse-View CT Volumetric Rendering via t-Distribution Gaussian Splatting and Ray-Confidence Modeling

📅 2026-08-16
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This study addresses structural artifacts and uncertainty arising from insufficient observations in sparse-view CT reconstruction by proposing the TR-GS framework. This method innovatively introduces projectable t-distribution primitives to replace standard Gaussians, integrating an adaptive ray confidence adjustment mechanism with confidence-guided wavelet regularization to achieve high-fidelity volume rendering while effectively suppressing artifacts. Experimental results demonstrate that TR-GS significantly outperforms mainstream baselines on both synthetic and real-world datasets, successfully preserving fine anatomical details. Consequently, this framework provides reliable technical support for downstream medical applications such as XR visualization, offering a robust solution to the challenges inherent in limited-angle tomographic imaging.
📝 Abstract
High-fidelity 3D medical visualization supports applications such as clinical assessment and surgical planning. Sparse-view computed tomography (CT) can reduce projection requirements and associated radiation exposure, but limited observations may introduce structural artifacts and reconstruction uncertainty. Although 3D Gaussian Splatting (3DGS) provides an efficient explicit representation for volumetric rendering, existing CT methods based on standard Gaussian primitives may be sensitive to unreliable observations under sparse-view acquisition. We present TR-GS, a Gaussian-splatting framework for sparse view CT volumetric rendering. TR-GS replaces standard Gaussian primitives with projectable Student's t-distribution primitives and introduces a ray-confidence model that regulates their degrees of freedom according to local ray observability. Confidence-guided 3D wavelet regularization is further used to balance high-frequency detail preservation and noise suppression. This work is licensed under a Creative Commons Attribution 4.0 International License. Experiments on synthetic and real-world datasets show that TR-GS improves over representative baselines in most evaluated settings and remains competitive in the remaining cases. The resulting volumetric representations may support downstream medical multimedia applications, including XR-based visualization and interactive clinical rendering.
Problem

Research questions and friction points this paper is trying to address.

Sparse-view CT
Volumetric Rendering
3D Gaussian Splatting
Reconstruction Uncertainty
Structural Artifacts
Innovation

Methods, ideas, or system contributions that make the work stand out.

Student's t-distribution primitives
Ray-confidence modeling
Sparse-view CT
3D Gaussian Splatting
Wavelet regularization
🔎 Similar Papers
No similar papers found.