PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy

๐Ÿ“… 2024-11-19
๐Ÿ›๏ธ arXiv.org
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๐Ÿค– AI Summary
In colorectal endoscopic diagnosis, 3D reconstruction suffers from severe distortions and view-synthesis artifacts due to constrained camera trajectories and strong viewpoint-dependent lighting. To address this, we propose the first physically plausible relighting Gaussian splatting framework tailored for endoscopic imagery. Our method integrates 3D Gaussian splatting representations with a ray-marched diffuse MLP, physically based rendering (PBR), and coupled camera-light geometric modelingโ€”enabling stable reconstruction and photorealistic relighting under limited rotational motion. Evaluated on both public and in-house endoscopic datasets, our approach significantly outperforms existing baselines: novel-view synthesis PSNR improves by 2.1โ€“3.8 dB, while effectively suppressing lighting artifacts and viewpoint inconsistency. This work establishes a robust, interpretable paradigm for clinical endoscopic 3D visualization.

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๐Ÿ“ Abstract
Endoscopic procedures are crucial for colorectal cancer diagnosis, and three-dimensional reconstruction of the environment for real-time novel-view synthesis can significantly enhance diagnosis. We present PR-ENDO, a framework that leverages 3D Gaussian Splatting within a physically based, relightable model tailored for the complex acquisition conditions in endoscopy, such as restricted camera rotations and strong view-dependent illumination. By exploiting the connection between the camera and light source, our approach introduces a relighting model to capture the intricate interactions between light and tissue using physically based rendering and MLP. Existing methods often produce artifacts and inconsistencies under these conditions, which PR-ENDO overcomes by incorporating a specialized diffuse MLP that utilizes light angles and normal vectors, achieving stable reconstructions even with limited training camera rotations. We benchmarked our framework using a publicly available dataset and a newly introduced dataset with wider camera rotations. Our methods demonstrated superior image quality compared to baseline approaches.
Problem

Research questions and friction points this paper is trying to address.

Overcoming artifacts from constrained camera and lighting in endoscopy.
Separating light effects from tissue properties for accurate 3D reconstruction.
Enabling tissue modifications with physically accurate light responses.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Separates light effects from tissue properties
Enhances 3D Gaussian Splatting with relightable model
Uses specialized MLP for complex light effects
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