SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams

📅 2026-05-09
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🤖 AI Summary
This study addresses the challenge of reconstructing large-scale, relightable 3D landscapes that capture seasonal variations from sparse and unstructured webcam imagery. To this end, we propose a novel framework that integrates 3D mesh projection with image-guided conditional diffusion inpainting to effectively handle occlusions and missing data, complemented by physically based rendering for photorealistic appearance reconstruction. Our key contribution is the creation of SeasonScapes—the first dataset spanning a 50 km × 60 km region and comprising over 85,000 multi-temporal images—alongside a relightable 3D landscape generation pipeline. This work achieves, for the first time, high-quality, large-scale 3D scene reconstruction with realistic seasonal dynamics.
📝 Abstract
We introduce SeasonScapes framework and a the SeasonScapes dataset: Swiss Sparse-view Mountain Scenes with Seasonal Changes that covers over 50 km x 60 km, composed of more than 85,000 webcam images captured from 32 different locations across 13 timestamps throughout a full year. By projecting these timestamp-specific images onto a 3D mesh, we construct seasonal 3D landscapes that reflect natural appearance changes over time. To address occlusions and missing data, we leverage conditional diffusion models for image-guided inpainting directly on the mesh. The resulting completed meshes can be further relighted using standard physically-based renderer.
Problem

Research questions and friction points this paper is trying to address.

3D landscapes
seasonal variation
sparse webcams
relighting
occlusions
Innovation

Methods, ideas, or system contributions that make the work stand out.

Seasonal 3D Reconstruction
Conditional Diffusion Inpainting
Relightable 3D Landscapes
Sparse Webcam Imagery
Large-scale Scene Modeling
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