PhysConvex: Physics-Informed 3D Dynamic Convex Radiance Fields for Reconstruction and Simulation

📅 2026-02-21
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Existing methods struggle to simultaneously achieve visual realism and physical consistency in dynamic 3D scenes, particularly when modeling complex material deformations and dynamics. This work proposes PhysConvex, a novel approach that introduces a boundary-driven dynamic convex primitive representation to construct a deformable radiance field, unifying visual rendering and physics-based simulation. By incorporating reduced-order dynamics via neural skinning eigenmodes, physics-informed constraints on convex primitives, and Newtonian mechanics–guided time-varying degrees of freedom control, PhysConvex enables shape- and material-aware non-uniform deformation modeling and accurately captures evolving boundaries. Experiments demonstrate that the method achieves high-fidelity reconstruction of geometry, appearance, and physical properties from monocular video alone, significantly outperforming state-of-the-art approaches in both reconstruction quality and simulation accuracy.

Technology Category

Application Category

📝 Abstract
Reconstructing and simulating dynamic 3D scenes with both visual realism and physical consistency remains a fundamental challenge. Existing neural representations, such as NeRFs and 3DGS, excel in appearance reconstruction but struggle to capture complex material deformation and dynamics. We propose PhysConvex, a Physics-informed 3D Dynamic Convex Radiance Field that unifies visual rendering and physical simulation. PhysConvex represents deformable radiance fields using physically grounded convex primitives governed by continuum mechanics. We introduce a boundary-driven dynamic convex representation that models deformation through vertex and surface dynamics, capturing spatially adaptive, non-uniform deformation, and evolving boundaries. To efficiently simulate complex geometries and heterogeneous materials, we further develop a reduced-order convex simulation that advects dynamic convex fields using neural skinning eigenmodes as shape- and material-aware deformation bases with time-varying reduced DOFs under Newtonian dynamics. Convex dynamics also offers compact, gap-free volumetric coverage, enhancing both geometric efficiency and simulation fidelity. Experiments demonstrate that PhysConvex achieves high-fidelity reconstruction of geometry, appearance, and physical properties from videos, outperforming existing methods.
Problem

Research questions and friction points this paper is trying to address.

dynamic 3D reconstruction
physical consistency
material deformation
visual realism
physics-informed simulation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Physics-informed
Dynamic Convex Radiance Fields
Continuum Mechanics
Reduced-order Simulation
Neural Skinning Eigenmodes
🔎 Similar Papers
No similar papers found.