Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting

📅 2025-06-15
📈 Citations: 0
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🤖 AI Summary
To address the low accuracy of conventional methods and the slow inference and poor real-time deployability of NeRF-based approaches in wireless radiation field (WRF) modeling, this paper introduces deformable 2D Gaussian rasterization—the first such application in wireless communications—and proposes a lightweight, dynamic, high-fidelity WRF representation framework. Key contributions include: (1) the first explicit WRF representation using deformable 2D Gaussians; (2) a lightweight MLP-driven deformation modeling mechanism enabling compact dynamic reconstruction under single-side transceiver mobility; and (3) a CUDA-accelerated rasterization pipeline integrated with a spectrum-driven joint AoA/RSSI prediction framework. Evaluated on both synthetic and real indoor scenarios, our method achieves spectral reconstruction at >100,000 fps—500× faster than state-of-the-art—while significantly improving signal fidelity and localization accuracy.

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📝 Abstract
Modeling the wireless radiance field (WRF) is fundamental to modern communication systems, enabling key tasks such as localization, sensing, and channel estimation. Traditional approaches, which rely on empirical formulas or physical simulations, often suffer from limited accuracy or require strong scene priors. Recent neural radiance field (NeRF-based) methods improve reconstruction fidelity through differentiable volumetric rendering, but their reliance on computationally expensive multilayer perceptron (MLP) queries hinders real-time deployment. To overcome these challenges, we introduce Gaussian splatting (GS) to the wireless domain, leveraging its efficiency in modeling optical radiance fields to enable compact and accurate WRF reconstruction. Specifically, we propose SwiftWRF, a deformable 2D Gaussian splatting framework that synthesizes WRF spectra at arbitrary positions under single-sided transceiver mobility. SwiftWRF employs CUDA-accelerated rasterization to render spectra at over 100000 fps and uses a lightweight MLP to model the deformation of 2D Gaussians, effectively capturing mobility-induced WRF variations. In addition to novel spectrum synthesis, the efficacy of SwiftWRF is further underscored in its applications in angle-of-arrival (AoA) and received signal strength indicator (RSSI) prediction. Experiments conducted on both real-world and synthetic indoor scenes demonstrate that SwiftWRF can reconstruct WRF spectra up to 500x faster than existing state-of-the-art methods, while significantly enhancing its signal quality. Code and datasets will be released.
Problem

Research questions and friction points this paper is trying to address.

Modeling wireless radiance field for communication tasks
Overcoming limited accuracy in traditional WRF methods
Enabling real-time WRF reconstruction with Gaussian splatting
Innovation

Methods, ideas, or system contributions that make the work stand out.

Deformable 2D Gaussian splatting for WRF
CUDA-accelerated rasterization for real-time spectra
Lightweight MLP models mobility-induced variations
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