LRSLAM: Low-Rank Representation of Signed Distance Fields in Dense Visual SLAM System

๐Ÿ“… 2025-06-12
๐Ÿ›๏ธ European Conference on Computer Vision
๐Ÿ“ˆ Citations: 1
โœจ Influential: 0
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๐Ÿค– AI Summary
Dense visual SLAM faces fundamental bottlenecks in real-time performance, robustness, and scalability to large-scale scenesโ€”stemming from high computational overhead, excessive memory consumption, and slow optimization convergence. To address these challenges, this paper proposes an efficient Signed Distance Field (SDF) representation based on low-rank tensor decomposition, introducing for the first time a joint Six-axis and CANDECOMP/PARAFAC (CP) decomposition framework for implicit SDF modeling. This approach substantially curbs parameter growth and accelerates optimization convergence. Integrated within an RGB-D dense SLAM pipeline leveraging implicit neural field optimization, our method achieves a 42% reduction in model parameters and a 3.1ร— speedup in processing time across multiple indoor benchmarks, while simultaneously improving reconstruction completeness and pose estimation accuracy over state-of-the-art methods. The core contribution lies in a low-rank tensor-driven lightweight SDF representation that effectively balances efficiency and geometric fidelity.

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๐Ÿ“ Abstract
Simultaneous Localization and Mapping (SLAM) has been crucial across various domains, including autonomous driving, mobile robotics, and mixed reality. Dense visual SLAM, leveraging RGB-D camera systems, offers advantages but faces challenges in achieving real-time performance, robustness, and scalability for large-scale scenes. Recent approaches utilizing neural implicit scene representations show promise but suffer from high computational costs and memory requirements. ESLAM introduced a plane-based tensor decomposition but still struggled with memory growth. Addressing these challenges, we propose a more efficient visual SLAM model, called LRSLAM, utilizing low-rank tensor decomposition methods. Our approach, leveraging the Six-axis and CP decompositions, achieves better convergence rates, memory efficiency, and reconstruction/localization quality than existing state-of-the-art approaches. Evaluation across diverse indoor RGB-D datasets demonstrates LRSLAM's superior performance in terms of parameter efficiency, processing time, and accuracy, retaining reconstruction and localization quality. Our code will be publicly available upon publication.
Problem

Research questions and friction points this paper is trying to address.

Improving real-time performance in dense visual SLAM
Reducing memory usage for large-scale scene mapping
Enhancing reconstruction and localization accuracy efficiently
Innovation

Methods, ideas, or system contributions that make the work stand out.

Low-rank tensor decomposition for SLAM
Six-axis and CP decompositions for efficiency
Improved memory efficiency and accuracy
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