Active Reference Acquisition in Few-Shot Font Generation

📅 2026-06-15
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the limitation of fixed reference glyphs in few-shot font generation, which often leads to insufficient style representation and degraded output quality. To overcome this, the authors propose an active reference acquisition framework that models glyph components using local feature histograms and introduces an acquisition function based on component coverage to dynamically select characters that maximally expand stylistic expressiveness. Integrated with a sequential decision-making mechanism, this approach enables efficient and intelligent construction of the reference set. Experiments on the Google Fonts dataset demonstrate that, compared to random querying and static reference strategies, the proposed method achieves significantly higher style consistency and overall font quality with substantially fewer queries.
📝 Abstract
Few-shot font generation aims to synthesize the remaining glyphs of a font given one or a few reference glyphs while preserving stylistic consistency, thereby supporting font designers in efficiently completing a typeface. Existing methods primarily focus on improving generation quality given a fixed reference set. However, when the current reference glyphs are insufficient to represent the target style, few-shot font generation may fail to produce satisfactory results. In practical scenarios, additional reference glyphs can often be obtained from the designer when necessary. Accordingly, we propose a new framework, Active Reference Acquisition in Few-Shot Font Generation, in which the model sequentially decides which character to acquire next as an additional reference. Furthermore, we propose a reference part-coverage-based acquisition function to efficiently query the designer. Motivated by the observation that font styles are well characterized by local structural parts, we represent each glyph using a histogram of local features and select query characters that maximize the expected part coverage of the reference set. By prioritizing characters that contain parts not yet covered by the current references, the proposed method progressively expands the diversity of visual parts in the reference set. As a result, generation quality is improved with fewer queries. Experiments on the Google Fonts dataset demonstrate that the proposed method achieves higher generation quality than random querying and reference-agnostic baselines. The code is available at https://github.com/matsuo-shinnosuke/ActiveRef-FontGen.
Problem

Research questions and friction points this paper is trying to address.

Few-shot font generation
Active reference acquisition
Stylistic consistency
Glyph generation
Font design
Innovation

Methods, ideas, or system contributions that make the work stand out.

active reference acquisition
few-shot font generation
part coverage
local structural features
glyph histogram
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