Accelerating SfM-based Pose Estimation with Dominating Set

๐Ÿ“… 2025-06-04
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๐Ÿค– AI Summary
To address the high computational cost and latency limitations of Structure-from-Motion (SfM) pose estimation in real-time applications such as AR/VR and robotics, this work pioneers the integration of graph-theoretic dominating set theory into SfM model compression. We propose a collaborative preprocessing framework based on a feature-association graph, which jointly prunes reference images and 3D points via dominating set construction while preserving topological consistency and substantially reducing optimization dimensionality. The method comprises three stages: graph construction, dominating-set-driven pruning, and multi-scale pose refinement. Evaluated on the OnePose dataset, our approach achieves 1.5โ€“14.48ร— speedup in inference time, reduces the number of reference images by 17โ€“23ร—, compresses the point cloud size by 2.27โ€“4ร—, and incurs negligible accuracy degradationโ€”pose errors increase by less than 1.2ยฐ/cm.

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๐Ÿ“ Abstract
This paper introduces a preprocessing technique to speed up Structure-from-Motion (SfM) based pose estimation, which is critical for real-time applications like augmented reality (AR), virtual reality (VR), and robotics. Our method leverages the concept of a dominating set from graph theory to preprocess SfM models, significantly enhancing the speed of the pose estimation process without losing significant accuracy. Using the OnePose dataset, we evaluated our method across various SfM-based pose estimation techniques. The results demonstrate substantial improvements in processing speed, ranging from 1.5 to 14.48 times, and a reduction in reference images and point cloud size by factors of 17-23 and 2.27-4, respectively. This work offers a promising solution for efficient and accurate 3D pose estimation, balancing speed and accuracy in real-time applications.
Problem

Research questions and friction points this paper is trying to address.

Speeding up SfM-based pose estimation for real-time applications
Reducing processing time without significant accuracy loss
Balancing speed and accuracy in AR, VR, and robotics
Innovation

Methods, ideas, or system contributions that make the work stand out.

Dominating set from graph theory
Preprocesses SfM models efficiently
Balances speed and accuracy
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