Game-Theoretic Multi-Agent Reinforcement Learning for Swarm Trajectory Planning in Low-Altitude Wireless Networks

πŸ“… 2026-06-15
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πŸ€– AI Summary
This work addresses the strong trajectory coupling and congestion arising from massive UAV swarms sharing 5G NR resource blocks in multi-cell low-altitude wireless networks. It formulates cooperative trajectory planning for the first time as a cooperative stochastic congestion game, introducing a joint utility function that integrates communication throughput and task completion efficiency. Leveraging the centralized training with decentralized execution (CTDE) framework, the solution is obtained via the Multi-Agent Proximal Policy Optimization (MAPPO) algorithm. Experimental results demonstrate that the proposed approach significantly outperforms QMIX, independent Q-learning, and random policies in terms of aggregate utility and task success rate, achieving stable convergence within a limited training budget and effectively enabling joint optimization of communication and mission objectives.
πŸ“ Abstract
The Low-Altitude Economy (LAE) is rapidly expanding, giving rise to low-altitude wireless networks (LAWNs), where large-scale cellular-connected unmanned aerial vehicle (UAV) deployments support heterogeneous mission-critical applications over multi-cell ground base station (GBS) infrastructures. To ensure mission success, each UAV must jointly optimize communication throughput and mission completion efficiency. In fifth-generation (5G) new radio (NR) systems, the equal resource block (RB) allocation policy induces strong strategic coupling among UAV trajectories: when a UAV enters a GBS cell, it reduces the RB share available to all co-served UAVs, thereby altering their achievable rates and trajectory incentives through shared wireless resources. Existing studies either ignore this coupling or focus on single-cell infrastructure, leaving the multi-cell, congestion-aware UAV trajectory planning problem insufficiently addressed. To fill this gap, we formulate the problem as a cooperative stochastic congestion game with a communication-and-mission-aware utility function, and propose a centralized-training decentralized-execution multi-agent proximal policy optimization (CTDE-MAPPO) algorithm to maximize social welfare under multi-cell RB congestion. Simulation results show that the proposed method outperforms QMIX, independent Q-learning, and random baselines in terms of aggregate utility and mission success rate, while achieving stable convergence within practical training budgets.
Problem

Research questions and friction points this paper is trying to address.

multi-cell UAV trajectory planning
resource block congestion
strategic coupling
low-altitude wireless networks
mission-critical applications
Innovation

Methods, ideas, or system contributions that make the work stand out.

multi-agent reinforcement learning
congestion game
swarm trajectory planning
low-altitude wireless networks
CTDE-MAPPO
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