On Type Deception in Linear-Quadratic Differential Games

📅 2026-06-13
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🤖 AI Summary
This study addresses the dynamic equilibrium of type deception and revelation in two-player linear-quadratic differential games under incomplete information. It innovatively formulates the interaction as an endogenous optimal revelation time problem, partitioning the game into a deceptive pooling phase followed by a full-information separating phase. The solution leverages nested Riccati equations integrated with optimal control theory, and introduces a gradient-based method for computing the optimal revelation time that maximizes the player’s value function. The framework is validated in a pursuit–evasion game, demonstrating the existence of an interior optimal revelation time and quantifying the ex ante gains from strategic deception. This work establishes a novel analytical framework for incomplete-information games in time-varying systems.
📝 Abstract
We consider two-player linear-quadratic differential games of incomplete information, in which one player has a private type initially unknown to the other. The typed player has incentive to conceal their type, while the uninformed player has the potential to infer it during play. Any ex-ante equilibrium in this setting will decompose into a deceptive, pooling phase, and a complete-information, revelatory phase. We demonstrate how to solve both phases via nested Riccati equations. Candidate equilibria are then found by maximizing the game value over a scalar revelation time, for which we provide a gradient in the case of time-homogeneous system matrices. We conclude by demonstrating our framework in a pursuit-evasion game with time-varying control advantages, finding interior optimal revelation times that confirm deception has quantifiable ex-ante value.
Problem

Research questions and friction points this paper is trying to address.

type deception
linear-quadratic differential games
incomplete information
signaling
equilibrium
Innovation

Methods, ideas, or system contributions that make the work stand out.

type deception
linear-quadratic differential games
incomplete information
nested Riccati equations
revelation time