MM-TRELLIS: Point-Cloud Guided Multi-Modal 3D Vehicle Generation in Autonomous Driving

📅 2026-06-23
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing methods struggle to fuse multi-view images and LiDAR point clouds for generating geometrically accurate and high-fidelity 3D vehicle models in real-world driving scenarios. This work proposes MM-TRELLIS, the first approach to incorporate LiDAR point clouds as test-time guidance within a native 3D diffusion generative model. By conditioning on multi-view images and enforcing geometric alignment during the denoising process, MM-TRELLIS achieves highly consistent generation through multimodal fusion. Additionally, it introduces a voxel filtering strategy based on 3D Gaussian Splatting opacities to effectively suppress floating artifacts. Evaluated on the Waymo dataset, the method significantly outperforms existing approaches, achieving state-of-the-art performance in fidelity, geometric accuracy, and cross-view consistency of the generated vehicle models.
📝 Abstract
Recovering realistic 3D vehicle models from autonomous driving scenes is crucial for synthesizing training data and building simulation environment. However, most existing vehicle generation methods fail to fully exploit multimodal sensors i.e. multi-view images and LiDAR point clouds) and rely on neural rendering based reconstruction, leading to low-quality mesh. Recently, native 3D generative models have made significant progress, yet they are not built for arbitrary multi-view inputs and often struggle with in-the-wild driving images. In this work, we present MM-TRELLIS, a multi-modal version of TRELLIS for in-the-wild 3D vehicle generation that integrates LiDAR and image sensors from autonomous driving datasets into native 3D generative models. Specifically, multi-view images are cycled as conditioning inputs, while LiDAR point clouds provide test-time guidance to ensure geometric accuracy and cross-view consistency. During denoising, we first align the guidance point cloud with the model priors, then enforce consistency between the generated geometry and the guidance point cloud. Finally, we introduce a voxel filtering strategy based on the opacity of 3D Gaussian Splatting to suppress floaters and produce clean meshes. Comprehensive experiments on Waymo dataset demonstrate our method outperforms existing methods in high-fidelity 3D vehicle generation. Code is available at https://github.com/HongliXiao/MM-TRELLIS.
Problem

Research questions and friction points this paper is trying to address.

3D vehicle generation
multi-modal sensing
LiDAR point clouds
autonomous driving
mesh quality
Innovation

Methods, ideas, or system contributions that make the work stand out.

multi-modal generation
LiDAR guidance
3D Gaussian Splatting
native 3D generative model
voxel filtering
H
Hongli Xiao
MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University, China
Youjian Zhang
Youjian Zhang
the University of Sydney
computer visionimage processing
Y
Yucai Bai
Bosch innovation software development (Wuxi) Co., Ltd., China Technology, China
Chaoyue Wang
Chaoyue Wang
Artificial Intelligence Generated Content (AIGC)
deep learningcomputer visionadversarial learning
Yaohui Jin
Yaohui Jin
Shanghai Jiao Tong University
X
Xiaoguang Ren
Academy of Military Science, China
W
Wenjing Yang
College of Computer Science and Technology, National University of Defense Technology, China
L
Long Lan
College of Computer Science and Technology, National University of Defense Technology, China