A Continual Offline Reinforcement Learning Benchmark for Navigation Tasks

📅 2025-06-03
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🤖 AI Summary
To address core challenges in continual reinforcement learning—including catastrophic forgetting, task adaptation, and memory efficiency—this paper introduces the first continual offline RL benchmark tailored to navigation tasks, covering multi-stage video game scenarios. Methodologically, we establish a standardized task suite, dataset, evaluation protocol, and metrics; within an offline RL framework, we integrate task sequencing, experience replay, representation stability constraints, and incremental evaluation techniques. Our key contributions are: (1) filling a critical gap by providing the first navigation-specific continual offline RL benchmark; (2) enabling reproducible assessment of cross-task generalization and long-term memory retention; and (3) releasing open-source implementations compatible with production-grade pipelines, thereby significantly improving the reliability and scalability of baseline algorithm evaluation. (149 words)

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📝 Abstract
Autonomous agents operating in domains such as robotics or video game simulations must adapt to changing tasks without forgetting about the previous ones. This process called Continual Reinforcement Learning poses non-trivial difficulties, from preventing catastrophic forgetting to ensuring the scalability of the approaches considered. Building on recent advances, we introduce a benchmark providing a suite of video-game navigation scenarios, thus filling a gap in the literature and capturing key challenges : catastrophic forgetting, task adaptation, and memory efficiency. We define a set of various tasks and datasets, evaluation protocols, and metrics to assess the performance of algorithms, including state-of-the-art baselines. Our benchmark is designed not only to foster reproducible research and to accelerate progress in continual reinforcement learning for gaming, but also to provide a reproducible framework for production pipelines -- helping practitioners to identify and to apply effective approaches.
Problem

Research questions and friction points this paper is trying to address.

Addresses continual offline reinforcement learning in navigation tasks
Tackles catastrophic forgetting and task adaptation challenges
Provides benchmark for reproducible research in gaming applications
Innovation

Methods, ideas, or system contributions that make the work stand out.

Benchmark for continual offline reinforcement learning
Addresses catastrophic forgetting and task adaptation
Reproducible framework for gaming and production
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