Towards Fast and Effective Long Video Understanding of Multimodal Large Language Models via Adaptive Quasi-Gaussian Sampling

📅 2026-06-23
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the high computational and memory costs that hinder multimodal large language models in long video understanding, as well as the inflexibility and noise sensitivity of existing keyframe sampling methods. The authors formalize video frame sampling as a quasi-Gaussian distribution problem and propose AdaQ, a training-free adaptive sampling method that dynamically adjusts the sampling interval based on the 3σ rule. AdaQ balances local and global query requirements using only a single hyperparameter. Integrated with multi-visual embeddings and the Qwen3-VL-8B model, AdaQ achieves an average performance gain of 15.8% over GPT-4o while sampling merely 64 frames, significantly outperforming current keyframe selection approaches.
📝 Abstract
Long video understanding remains a daunting challenge for \emph{Multimodal Large Language Models} (MLLMs) due to the excessive computation and memory footprint. Thus, \emph{keyframe selection} is often adopted to mitigate this shortcoming, which however still suffers from low flexibility and high noise due to its hard sampling principle. In this paper, we define video frame selection as a problem of \emph{Quasi-Gaussian Sampling}, and propose an adaptive and training-free approach termed \textbf{\emph{AdaQ}}. Inspired by the $3$-$σ$ rule of Gaussian distribution, the objective of AdaQ is to achieve the optimal $3$-$σ$ interval for different examples, \emph{i.e.}, a smaller $3$-$σ$ interval for the local query and a larger one for the global query, thereby facilitating robust and adaptive frame sampling. To validate AdaQ, we apply it to four MLLMs with three embedding models. The extensive experimental results not only show its obvious performance gains over the default MLLMs and the SOTA keyframe selection methods, \emph{e.g.}, helping Qwen3-VL-8B outperform GPT4o by 15.8\% on average by using only 64 frames, but also confirm its superior robustness and high efficiency for long-video understanding, \emph{e.g.}, \textbf{only 1 hyper-parameter} needs to be set. \textbf{Our code project} is given at \href{https://github.com/Zkayovo-xmu/AdaQ}{https://github.com/Zkayovo-xmu/AdaQ}.
Problem

Research questions and friction points this paper is trying to address.

Long video understanding
Multimodal Large Language Models
Keyframe selection
Adaptive sampling
Computational efficiency
Innovation

Methods, ideas, or system contributions that make the work stand out.

Quasi-Gaussian Sampling
Adaptive Frame Selection
Multimodal Large Language Models
Long Video Understanding
Training-Free Sampling
Kun Zhang
Kun Zhang
Renmin University of China
simulation optimizationnested simulationmachine learningfinancial engineering
C
Chenxin Fang
Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University, 361005, P.R. China
T
Tao Chen
Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University, 361005, P.R. China
B
Baiyang Song
Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University, 361005, P.R. China
Y
Yunhang Shen
Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University, 361005, P.R. China
Yiyi Zhou
Yiyi Zhou
Xiamen University
deep learninglanguage and vision
R
Rongrong Ji
Key Laboratory of Multimedia Trusted Perception and Efficient Computing, Ministry of Education of China, Xiamen University, 361005, P.R. China