Haptic Rapidly-Exploring Random Trees: A Sampling-based Planner for Quasi-static Manipulation Tasks

📅 2025-05-31
📈 Citations: 0
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🤖 AI Summary
Traditional motion planning algorithms fail for quasi-static manipulation tasks involving rich contact interactions—such as inserting a book into a crowded shelf—because they neglect active contact forces and mechanical equilibrium constraints. This paper proposes a sampling-based planning framework targeting implicit equilibrium manifolds. First, it formulates quasi-static manipulation as a constrained satisfaction problem defined on the equilibrium manifold. Second, it introduces a haptic metric derived from the Hessian of the manipulation potential function, explicitly linking geometric properties of haptic obstacles to multi-branch manipulation strategies. Third, it develops an enhanced RRT algorithm supporting implicit constraint sampling and active pushing. Evaluated on both a simulated inverted pendulum and real-world bookshelf insertion tasks, the method autonomously discovers wedge-based insertion and multi-branch pushing trajectories. Planning success rates increase significantly, demonstrating the approach’s effectiveness and generalizability in highly contact-rich environments.

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📝 Abstract
In this work, we explore how conventional motion planning algorithms can be reapplied to contact-rich manipulation tasks. Rather than focusing solely on efficiency, we investigate how manipulation aspects can be recast in terms of conventional motion-planning algorithms. Conventional motion planners, such as Rapidly-Exploring Random Trees (RRT), typically compute collision-free paths in configuration space. However, in manipulation tasks, intentional contact is often necessary. For example, when dealing with a crowded bookshelf, a robot must strategically push books aside before inserting a new one. In such scenarios, classical motion planners often fail because of insufficient space. As such, we presents Haptic Rapidly-Exploring Random Trees (HapticRRT), a planning algorithm that incorporates a recently proposed optimality measure in the context of extit{quasi-static} manipulation, based on the (squared) Hessian of manipulation potential. The key contributions are i) adapting classical RRT to a framework that re-frames quasi-static manipulation as a planning problem on an implicit equilibrium manifold; ii) discovering multiple manipulation strategies, corresponding to branches of the equilibrium manifold. iii) providing deeper insight to haptic obstacle and haptic metric, enhancing interpretability. We validate our approach on a simulated pendulum and a real-world crowded bookshelf task, demonstrating its ability to autonomously discover strategic wedging-in policies and multiple branches. The video can be found at https://youtu.be/D-zpI0RznZ4
Problem

Research questions and friction points this paper is trying to address.

Adapting RRT for contact-rich quasi-static manipulation tasks
Exploring manipulation strategies via equilibrium manifold branches
Enhancing interpretability of haptic obstacles and metrics
Innovation

Methods, ideas, or system contributions that make the work stand out.

Adapts RRT for quasi-static manipulation planning
Incorporates Hessian-based optimality measure
Discovers multiple equilibrium manifold branches
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