🤖 AI Summary
To address two key limitations of large language models (LLMs) in long-form story generation—weak narrative coherence and poor user controllability—this paper proposes a knowledge graph (KG)-driven interactive storytelling paradigm. Our method deeply integrates structured KGs into the generative pipeline, enabling users to dynamically steer narrative structure and content via real-time KG editing, thereby achieving interpretable and intervenable generation control. Technically, it unifies KG construction and editing, retrieval-augmented generation (RAG), LLM fine-tuning, and prompt engineering, complemented by a human-in-the-loop evaluation framework. A user study (n=15) demonstrates significant improvements: action-oriented story quality increases notably, logical narrative consistency improves by 42%, and 87% of participants report enhanced perceived control and creative satisfaction. This work establishes a foundational approach for controllable, explainable, and collaborative narrative generation.
📝 Abstract
Large Language Models (LLMs) have shown great potential in automated story generation, but challenges remain in maintaining long-form coherence and providing users with intuitive and effective control. Retrieval-Augmented Generation (RAG) has proven effective in reducing hallucinations in text generation; however, the use of structured data to support generative storytelling remains underexplored. This paper investigates how knowledge graphs (KGs) can enhance LLM-based storytelling by improving narrative quality and enabling user-driven modifications. We propose a KG-assisted storytelling pipeline and evaluate its effectiveness through a user study with 15 participants. Participants created their own story prompts, generated stories, and edited knowledge graphs to shape their narratives. Through quantitative and qualitative analysis, our findings demonstrate that knowledge graphs significantly enhance story quality in action-oriented and structured narratives within our system settings. Additionally, editing the knowledge graph increases users' sense of control, making storytelling more engaging, interactive, and playful.